Marine Commander

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Contents

Introduction

The Commander specializes in strategy and structure deployment for the Frontiersmen. A single Commander is chosen among the Marines by means of logging in at the Command Station. While occupying the Command Station, the Commander has an overview of the entire map, and can accomplish various tasks to provide support to ground troops.

Gameplay

The Commander plays a very different role from the Marines; he has a complete overview of the entire map (including a Mini-map), can build structures (which require Marines or MACs to assemble), and research upgrades such as purchasable weapons and attack/armor upgrades. In addition, the Commander can drop supplies such as Medpacks and Ammopacks or weapons anywhere for Marines to receive or equip. The Commander can also recycle any Marine structure, which destroys the structure and returns a portion of the buildings' cost based on its health on destruction. Finally, he can give his Marines orders via text, voice communication or through a built-in system called Waypoints.

Resources

The Commander has sole control over Team Resources, which is required to build structures, perform research and upgrades. The Frontiersmen start off with 50 Team Resources and must construct additional Extractors on Resource Nozzles to increase income. The Commander may also spend his own pool of Personal Resources on assistance utilities and weapons to drop anywhere for Marines. Energy is a resource found on all structures; it is used to activate various abilities such as Nano Shield and Scan.

Commander Menu

The Commander can quickly access four tabs using the Commander Menu at the bottom right of his HUD.

  • Select
    • The Select tab returns the Commander to the current selection of units or buildings, allowing the usage of abilities, orders, research and upgrades.

See Also

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