QUOTE(rook2pawn @ Jul 6 2008, 03:39 AM)

I know the FAQ says blah blah it was intended for helping newbies learn NS but combat is immensely more fun.
NS the game is a joke. Its fun, it was the smartest game to be developed at its time, it still remains one of the smartest
and intense games today, etc.. But its just considered a JOKE by the rest of the game world.
Unreal, CS, Quake : Not a joke, by everyone else's measure.
Those who say NS Combat is unbalanced or turned into an xmenu/buildmenu fest dont understand what discussing the xmenu configs and
talking and testing and tweaking these options are like. There are forums where you discuss how to make
things correct. Not taking advantage of the years of knowledge from combat vets is a real put-off.
Thats because people that play Unreal, CS and Quake are unintelligent fools who don't like any strategy above something a 5 year old could work out.
The only people who would think ns_ is a joke as opposed to a masterpiece is someone who doesn't understand it.
In conclusion, you sir, are a moron.
Now my opinion on Combat. I'm not going to say its a joke, as i think its a better game than most other online FPS' out there.
HOWEVER, i play games for one reason. Fun.
Now, what is fun on games? A well achieved, hard earned win.
Now in combat, i want to win, so i do win. Over, and over, and over. Sure, it can be fun, but these days when i play a combat map its more of a *SIGH* Time to put in all that effort to win again. It is just a strategy/tactic lacking skill fest, where the same players always dominate.
Now, something from Left4Dead developers... I dont remember the exact quote, but it was something like.... "You have to give a game high points and low points, and plenty of both. You cannot just have a game full of hardcore action, otherwise players will get burnt out and not want to play. Whereas if there are too many low points, the player just gets bored."
Natural Selection has exactly this, you have some times where youre just wandering around, building, hunting, but nothing very exciting happens. Then suddenly WHAM 5 skulks run at your squad and guns start blazing. Thats exciting. There a down side to dying, you want to live!
NS_ also has amazing strategy and tactic support. Giving every game the possibility to be different and surprising. When you win an ns_ game its like "YEAH!!! GREAT WORK TEAM!!!" (providing the other team weren't a bunch of talentless newbies). Whereas in combat, a game ends and no one really gives a ###### about who won, its not satisfying at all.
Did i mention Combat is the reason NS is not as popular as it used to be? Because it is.
In conclusion, if you like Combat more than Classic, you are still very naive and don't quite understand how Natural Selection actually works.
Infact i'd just like to point out, being a Commander, with countless years in a high level Starcraft games, i find it very easy to tell when people don't actually get what they should be doing. It's not that they go "I dont know what to do", its that they dont get the game as a whole, and find it hard to understand whats going on and what they should be doing. As a result, they end up playing as if they were playing Counter-Strike, where every life is just a little expedition to kill some stuff, and they miss the overall goal.
I think a lot of effort should be put into a very informative, but easy to understand guide to NS2. Including short movies, explaining how games work, why resource nodes are important, etc.