Flayra
Apr 24 2008, 04:52 PM
Please post comments on the topic Development Blog Update - USS Pampanito here
locallyunscene
Apr 24 2008, 07:42 PM
Is that an NS board game!?!? The pens for vents are a nice touch :-p
And the pictures of the sub are great. I really like the picture of one of your artist sticking his head in a cabinet to take a picture. That's the dedication I like to see!
La Chupacabra
Apr 24 2008, 08:10 PM
QUOTE
On the NS2 front, can anyone guess what this is?
Board game elements you use to make a map layout?
btw. is that THE NS-team pencil on the same pic?
invader Zim
Apr 24 2008, 08:12 PM
i never played space hulk, tho ive heard u mention its inspiration a few times, i prefered Quest personnally. A submarine is probs a good place to look for inspiration since i imagine sub combat will be very similar to space ship combat in the future, cramped conditons, high powered weapons, and the element of supprise being critical.
If i were looking for sci fi inspiration id probs watch space odessy 2001, go to the london underground and travel to the subway station near canary wharf - thats uber sci fi, stand on the beach down the road from my apt, and look at the lights of portsmouth across the water and remeber the opening chapters of Neuromancer, or go to fawley, a big oil refinery near where i live, it burns of oil and gas at night and fire comes out of the tops of the chimneys, its covered in lights like the start of blade runner, i may watch red dwarf too.
Some people on this forum may have played the recent stalker shadow of chenobyl. twas a good game, but they got the setting nailed down really well, i watched a documentary on the chenobly disaster during my A levels at school, and that game made it so real, and atmospheric
locallyunscene
Apr 24 2008, 08:24 PM
QUOTE(invader Zim @ Apr 24 2008, 04:12 PM)

i never played space hulk, tho ive heard u mention its inspiration a few times,
Oh good call Zim. After looking at it for a while, I think the map is Eclipse.
schkorpio
Apr 24 2008, 09:16 PM
QUOTE(locallyunscene @ Apr 25 2008, 06:24 AM)

Oh good call Zim. After looking at it for a while, I think the map is Eclipse.
I think you are right, does look very ecplisey indeed sir!
anty
Apr 24 2008, 10:00 PM
The large versions of foto 38 and 36 aren't working.
I think it's a good idea to get inspirations from things and locations you normally wouldn't associate with the desired outcome.
Hope you will have a podcast this week!
Zavaro
Apr 24 2008, 10:01 PM
Damn. You beat me to it. Space Hulk it is.
I suppose Space Hulk might make for an interesting way to conceptualize maps before actually working on them.
dudepuppet
Apr 25 2008, 01:08 AM
honestly i would like to see the metal hole like floor texture in the game(from the sub pic)
and for the board at first i thouhg it was a map then after readin commentsi went back and realized it was infact a game board or atleast a simple layout of a new NS map
INKEDOUT
Apr 25 2008, 01:55 AM
Dam, someone said it before me... I never played Space Hulk, I started collecting at the end of when it was "the game to play", as the first few White Dwarfs I got had some map pieces in. I do like the 3D map pieces that people make for Space Hulk though. My friends and I loved it's Warhammer equivalent, Warhammer Quest, we played it every week for months, with games master and everything...
If you are playing table top games that will inspire NS2, may I suggest Necromunda, or the artwork for Battlefleet Gothic.
Also, here's a present for you Flayra Dawn of War Space Hulk Mod Watch how no work gets done on NS2 now

EDIT: Saw this and thought, good map idea... maybe?:
Ramilies Star FortI liked it in yellow though :S

More cool space stations
here They might be good inspiration for 3D skybox models... maybe?
EDIT AGAIN: Lol! I just looked at that space hulk image properly, it's all laid out wrong, and the name of it is "hulk_prototype_800x457". So everyone who said map layout (or map "prototype"

), may have been right...
NS2_Hulk anyone? I’ll make it if no one else wants to...
Shadow_Spork
Apr 25 2008, 04:12 AM
That boardgameesque map thingy does indeed look like Eclipse...
Awesome pics of the sub btw.
ChromeAngel
Apr 25 2008, 04:59 AM
Is it a prototype map layout with genetsealers as hive rooms, pens as vents and counters as res nodes?
Max looking insanely inspired with a lightbulb over his head made me smile.
demm
Apr 25 2008, 05:22 AM
QUOTE(ChromeAngel @ Apr 24 2008, 11:59 PM)

...counters as res nodes?
I don't know what they're called in this game, but those standing green thingies most likely represent some kind of doors. And since doors aren't normally so important, there must be something special about
those doors, that they get an extra sign. Maybe they are weldables...
And the map does indeed look like it could be eclipse.
Recoil_Dougal
Apr 25 2008, 09:20 AM
Counters cant be rts - theres none in the hives of which it looks like there are more than three, always an idea i'd had, hives being able to be built wherever there is enough room, and perhaps with dynamic infestation it may become a possibility - as soon as the slime has spread you can build in any given space, would allow for more variety per map (although admittedly would suffer strategy planning wise

)
Ooh - or is it perhaps of one of my favourite pastimes - procrastination?
Crispy
Apr 25 2008, 10:30 AM
It's definitely a map layout with (as Chromey said) Genestealers for Hives, a Marine for the Marine Start and counters for res nodes.
The puzzling thing is the doorways. There is no reason for them to be there unless they do something, which definitely ties in with the welding info that was revealed in a previous podcast. I am guessing that these are 'lockable' doorways, perhaps with both teams able to lock and unlock them (this idea was talked about a bit in I&S). There seems to be no indication of which doors start locked and which start unlocked (perhaps LUA scripting could create a variety of interesting scenarios based purely on having different door 'state' configurations for each official map?).
The layout is essentially Eclipse, but some of the corridors around Maintenance Hive (right side) have been changed, which sounds about right, because Maintenance remains the only weak aspect of Eclipse's layout after many revisions for NS.
For anticipant NS2 mappers this does effectively tell us that the game will still support 'kite' map layouts, so it looks like porting old maps to Source should not be as difficult as it might have been.
Sigvatr
Apr 25 2008, 02:03 PM
FOR THE EMPEROR
NSSlayer
Apr 25 2008, 03:08 PM
BTW as well as i remmeber, you've told that the "3 hives layout" will change, but i can make out 3 monsters and another different one, so it means you are going to keep the 3 hives layout, arent you?(if i havent listend to a podcast in which you tell this to the public, then i apologize, but i'm really interested in this main tactical feature)
INKEDOUT
Apr 25 2008, 06:28 PM
QUOTE(Sigvatr @ Apr 25 2008, 03:03 PM)

FOR THE EMPEROR
DEATH TO THE FALSE EMPEROR! DEATH TO THE WEAKLING IMPERIUM OF MAN!
BLOOD FOR THE BLOOD GOD! SKULLS FOR THE THROWN OF KHORNE!
Guess what army I used to collect...
TheNinthPlayer
Apr 25 2008, 08:26 PM
Awesome, you guys got a copy of the new Parker Brothers board game, Clue 2210 AD.
ViolenceJack
Apr 26 2008, 01:41 AM
QUOTE(La Chupacabra @ Apr 24 2008, 09:10 PM)

Board game elements you use to make a map layout?
btw. is that THE NS-team pencil on the same pic?

From the looks of it the budget has been blown on pens and pencils
INKEDOUT
Apr 26 2008, 01:48 AM
QUOTE(ViolenceJack @ Apr 26 2008, 02:41 AM)

From the looks of it the budget has been blown on pens and pencils
NS2 will cost
$20 $25...
ChromeAngel
Apr 26 2008, 04:10 AM
QUOTE(INKEDOUT @ Apr 26 2008, 02:48 AM)

NS2 will cost $20 $25...
LOL
MooMin
Apr 26 2008, 03:41 PM
space hulk ftw.. gotta love the CATS
geneon
Apr 27 2008, 05:47 AM
any idea of a general release date? or % of completion of the game?
N_3
Apr 27 2008, 06:35 AM
the hives are genestealers now!
aNytiMe
Apr 27 2008, 01:34 PM
It resembles eclipse, but it is not very accurate

Errors:
T junction -> keyhole area is wrong
Eclipse core and maint hives have hallways which are slightly out of place.
Not all vents are in correct spots/not all vents are shown
No 3rd series of hallways which is parallel to and is in between the hallways of triad and and station access
Station access area is incorrect
Triad should be moved more up (to the left in in-game map terms)
South loop area looks extremely weird
Please add anything I missed.

Also, you guys are HUGE nerds, wow.
INKEDOUT
Apr 27 2008, 01:51 PM
QUOTE(aNytiMe @ Apr 27 2008, 02:34 PM)

It resembles eclipse, but it is not very accurate

Errors:
T junction -> keyhole area is wrong
Eclipse core and maint hives have hallways which are slightly out of place.
Not all vents are in correct spots/not all vents are shown
No 3rd series of hallways which is parallel to and is in between the hallways of triad and and station access
Station access area is incorrect
Triad should be moved more up (to the left in in-game map terms)
South loop area looks extremely weird
Please add anything I missed.

Also, you guys are HUGE nerds, wow.
ROFL! Says you...
CanadianWolverine
Apr 27 2008, 06:05 PM
QUOTE(aNytiMe @ Apr 27 2008, 08:34 AM)

Also, you guys are HUGE nerds, wow.
That's like a HUGE e-peen, right?
Crispy
Apr 27 2008, 09:10 PM
QUOTE(aNytiMe @ Apr 27 2008, 02:34 PM)

It resembles eclipse, but it is not very accurate

Errors:
T junction -> keyhole area is wrong
Eclipse core and maint hives have hallways which are slightly out of place.
Not all vents are in correct spots/not all vents are shown
No 3rd series of hallways which is parallel to and is in between the hallways of triad and and station access
Station access area is incorrect
Triad should be moved more up (to the left in in-game map terms)
South loop area looks extremely weird
Please add anything I missed.

You missed the fact it's for NS2 and probably not supposed to be identical to the first NS. Those probably aren't 'errors', as you describe them. Not to mention there's only so much accuracy you can account for using default Space Hulk tiles.
Squeebo
Apr 28 2008, 02:57 AM
A random board game using Genestealers from Warhammer40k? OR... A NS board game? Those are my guesses.
Obraxis
Apr 29 2008, 11:02 AM
QUOTE(Squeebo @ Apr 27 2008, 09:57 PM)

A random board game using Genestealers from Warhammer40k? OR... A NS board game? Those are my guesses.
There is aboard game called Space Hulk, within the 40k universe. Terminators Vs. Genestealers. Great fun!
aNytiMe
Apr 29 2008, 05:26 PM
QUOTE(Crispy @ Apr 27 2008, 09:10 PM)

Those probably aren't 'errors', as you describe them.
Nah, errors just mean "deviations" to me. Sorry, stat nerd.
TheGivingTree
May 4 2008, 11:33 PM
Anything off of Warhammer 40k is always great.
Those models are Tyranids but as for the board, I'm not sure.
But I am assuming the pen's are vents? The Tyranid placements are the hive locations and the Terminator is the marine base. Not exactly what map this is showing, but it seems most people are saying its Eclipse.
Amazon
May 6 2008, 04:02 AM
Definately space hulk. I was into that when i was 14 along with heroquest lol
Space hulk was made for the PC, you'll have to goto an abandonware site to find it, but trust me it's there.
BTW speaking of space hulk, the flamer! please get a flamer working on NS2. pretty please!
All thos people saying 40k, Space hulk was on the scene before 40k. Genestealers vs Marines.
TheGivingTree
May 6 2008, 07:42 PM
Haha, I had the game for playstation, all I mostly remember from it besides moving extremely slow is, yelling out Ezekiel! and Bolter is jammed!
feonix
May 11 2008, 11:46 PM
I have "Space Crusade". I live in New Zealand, must be just different branding. They are indeed Genestealers though, which is funny. Dont steal my genes pleasSSeeee!1
C4K3
May 15 2008, 03:49 AM
I'm gotta love the textures and ambience if you take the sub pics as a muse... the angles, the views and details are simply awesome in these pics... and about the board game is the new sci-fi chess and it will be played as a side game before the start of each round... by now it is played with soakers by the creative staff around the table I guess...
ns_insider
May 15 2008, 02:16 PM
i would say, its like a overview map of NS 2 .. the pens are vents :]] very nice idea

the figures (alien) are the hives
doors are the thinks which looks like board

<-- imba! -->
TheTitan
May 27 2008, 01:46 PM
Parker Brothers have been making a lot of video games' board games, and it will be AWESOME if see an NS board game
Blaston
Jun 17 2008, 10:58 PM
cool

i wanna play ns2 2FAST *.*
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