QUOTE(invader Zim @ Jan 4 2008, 10:42 AM)

i figured id start this thread out of curiosity about the video game market.
I recently read IGNs review of the current market and it looked pretty bleak sales wise unless your world of warcraft or its contempary.
Could you give me a link to the IGN review? I have some questions about sales figures and who is the source of the sales figures, who is doing the counting and what they are counting.
Reason being, if the information is only coming from the US market, and only from retail, and only from big box store chains, say, Walmart...
I am sure some of you already see what I am getting at. The figures may be in favor of a particular market whose purchasing power has been steadily dropping over the years, not in small part to the big box store chains that pay their employees low wages and no benifits, further reducing their purchasing power.
PC Gaming, Entry level, is probably as cheap as it has ever been. Even a mid-level PC, and I am talking CDN prices, not even US, is only about $1500 (included monitor in estimate) plus extras. A mid level PC in 2001 cost me approximately $2500.
Technology is getting cheaper, even the latest games I have seen on the shelf have a price drop, but maybe that is a reflection of my CDN dollar value - I remember new releases costing around $70, now they cost around $50.
I don't think its the games that are necessarily the problem, though those silly high system requirements for a graphical upgrade with lil' game play value to show for it IMHO is an issue, I think the real issue is people's expendable income is dropping. People's purchasing power is dropping.
I know this is going to start sounding political, but bear with me please. When a place consists of mostly poor people, a lot of potential customers are going to be, well, low income earners. As those masses' purchasing power drops, so does the sales of the things they like to buy. You know how I was mentioning the Canadian dollar earlier right? I am pretty sure its not a case of our dollar getting better, but a US dollar getting worse. The warning signs have been there for years, it seems like the jobs that made low income earners into middle income earners are going away. Poor are getting poorer and more people are joining the ranks of the poor. This affects the market place, including our beloved games.
Plus, console games are mostly sold by retail, yes? While sales of games for the PC, in my experience, is increasingly becoming more widely accepted as a safe purchase over the internet. If we want to project The Market to which NS2 plans to be sold, we need numbers, and how those numbers were gathered, from Steam itself. Seeing as how more and more non-Valve games have been surfacing on Steam for purchase, that seems like a growing market to me, and the lower prices than retail plus the knowledge that someone on Steam surely has a computer that meets certain minimums already, also improve its chances at removing barriers for consumers. The only thing I would hope that Steam implements to further improve The Market would be an automatic System Requirements checkers, such as the one that can be found here:
http://www.systemrequirementslab.com/referrer/srlIf you understand The Market on some level, and don't mind politics, which I hope you don't seeing as they try to pass laws against our games and other things that affect our lives, I hope the US citizens check out some hope for their political future with some past integrity: Look up info and ask questions about these guys running for President - Ron Paul & Mike Gravel.
I hope you understand me bringing it up, I support politicians who support my gaming, who interestingly enough understand market forces enough to want to improve that purchasing power again. Pretty sure you will see improved sales of PC Games then...