Ok, transcribing this podcast into a readable format is VERY difficult to read, it end up looking something like this; (
WALL OF TEXT: Who wants to read this, are you guys nuts?)
QUOTE
Charlie: Hello this is Charlie
Max: And Max
Charlie: And Max, welcome to the sixth podcast.
Max: It’s October 12th, 2007.
Charlie: And we’re playing a little Bang Camero for ya. The reason why is because Max and I went to an awesome Bang Camero concert this week.
Max: Yup on Wednesday.
Charlie: Yeah, buddies of yours from Iron Lore.
Max: Yup, I used to work with Brin, who’s one of three lead guitarists, and one the 20 lead singers, Morgan.
Charlie: I love that! Their whole stage, they had like, half as many people onstage as there were in the audience.
Max: Yeah, that was a small show.
Charlie: It was, but that’s what makes it so fun.
Max: Yeah there was a video interview with them where they basically say that the line between the audience and the performers gets blurred.
Charlie: That’s so great.
Max: Which is what makes it a great job.
Charlie: And that’s what makes a great video game. It’s almost like because they’re video game developers they understand this concept.
Max: Maybe.
Charlie: No?
Max: Actually, I think some of the other guys work at Harmonix too.
Charlie: Yeah, they’re like… they get it. It’s like the players are part of it.
Max: Yeah. You guys might know them from… Bang Camero had a song in Guitar Hero 2, Push Push Lady Lightning. One of the unlockables, and I understand they have a track in Rock Band.
Charlie: Very cool, like they launched their whole band just from that game right?
Max: I think that definitely helped a lot. That and they had a track in Titan Quest.
Charlie: Oh! Right right right.
Max: Although it’s in the credits, and you have to kind’ve unlock it. I guess we were too nervous about just sticking it in there, so you have to actually go into the options to turn it on.
Charlie: Well, I’m going to switch it over to something a little tamer now so we can do the actual podcast. So we’re excited about Bang Camero, but we’ve got some other stuff to talk about.
Max: And… we may do a song for Natural Selection 2 with them.
Charlie: Oh, yeah.
Max: I certainly hope so.
Charlie: That would be awesome. I don’t know where it would go...
Max: Everywhere!
Charlie: I mean, that rock…
Max: I’m not sure that would fit. Well, in the credits or something, or a trailer.
Charlie: That’s true. A trailer could work. That’s such a distinctive and like, cheesy sound.
Max: Outside of the sci-fi…
Charlie: Yeah, I’m not sure if it would work.
Max: I don’t know just think of Final Countdown
Charlie: You always bring it back to Final Countdown.
Max: It’s like that space metal genre that I love.
Charlie: Space metal, like who?
Max: Like Queen kind’ve could do space metal, like Flash Gordon.
Charlie: Actually GWAR, GWAR is kind’ve space metal… ride rockets… anyways, enough talking about metal. Anyways, so what are we talking about in the podcast.
On the other hand, I can do a commentary style overview of the podcast, which would end up looking something like this;
QUOTE
Podcast 6 Commentary October 12th, 2007
As the podcast opens, you can hear the “space metal” of Bang Camero, and realize immediately that this is something different for Charlie and Max. They discuss the concert they attended Wednesday, and Max’s tie-in with the band. Max was a co-worker with one of Bang Camero’s three lead guitarists, Brin, and also one of their 20-odd lead singers, Morgan. Charlie and Max talk briefly about Bang Camero’s song, Push Push Lady Lightning, and it’s inclusion as a bound track in Guitar Hero 2, as well as another song of theirs being included in Rock Band.
Charlie and Max really seem to focus on three things about Bang Camero that seems to stand out, that the band seems to blur this line between the audience and performers being blurred, (not a stretch since there’s 20 plus band members on stage,) that a few in the band might also work for Harmonix so this must make for a great player-to-developer connection, and the most revealing part of this conversation is when Max reveals an urge to do a song for Natural Selection 2 with them, and dubs the band’s style “space metal.” According to Max, Queen also falls into this category, while Charlie adds that GWAR would make a suitable jump into this “space metal” genre pool.
Keep in mind these are just snippets of the podcast.
I have to say, the second version is a crapload less work, easier on the eyes, and more readable, and the first is more accurate, and a (near) actual transcript. However, I have no qualms about doing either.