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Unknown Worlds Forums > Natural Selection 2 > Ideas and Suggestions
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  1. Arms lab (5 replies)
  2. Dynamic infestation entity (6 replies)
  3. The "LEZ RUIN GAEMPLAE" thread. (3 replies)
  4. Divergent Game Mode (4 replies)
  5. NS TUTORIAL (1 reply)
  6. Bringing in Secondary fire. (1 reply)
  7. New chamber for dynamic infestation? (6 replies)
  8. 'Creep' Benefits (7 replies)
  9. electrfication (3 replies)
  10. A couple of server vars (16 replies)
  11. My idea's, thoughts. :o) (4 replies)
  12. New life forms (3 replies)
  13. climbable webbing? (2 replies)
  14. More hive locations per map (2 replies)
  15. [NS:S Sugg.] New Game Mode - Corruption (18 replies)
  16. Alien "Nests" (7 replies)
  17. Spawning Welder (7 replies)
  18. Passing Ammo (13 replies)
  19. Suggestions (3 replies)
  20. New play mode (2 replies)
  21. New type of Offensive Chamber (nest) (15 replies)
  22. community generated source quality forum 4 NS2 (3 replies)
  23. NS:S Gravity Gun (23 replies)
  24. A humble ns fans "would it be cool" list (9 replies)
  25. ID Tags (6 replies)
  26. Teamplay -required-, communication and social structures (2 replies)
  27. Turret Factory and Turrets (7 replies)
  28. The Harpy Chamber -> "The Harpillar"? (5 replies)
  29. Game Modes for NS2 (5 replies)
  30. lerk rework (10 replies)
  31. Teammate tag (7 replies)
  32. Hives anywhere? (13 replies)
  33. Deployable forcefields (7 replies)
  34. Waiting to Respawn. (5 replies)
  35. Bring back the old days (21 replies)
  36. Res bonus for team with less players (2 replies)
  37. Medals ala Rewards (26 replies)
  38. Riot Shields (6 replies)
  39. Grenades and Glop (6 replies)
  40. codec suggestion and other possable cool oditys (7 replies)
  41. 2 fix for NS2 (5 replies)
  42. Med/ammo drops. (6 replies)
  43. upgraded armory (3 replies)
  44. Make combat fun again (20 replies)
  45. Maps and gameplay (3 replies)
  46. [NS:S]Cams (14 replies)
  47. Retrieval Missions (3 replies)
  48. hive locations (5 replies)
  49. Marine Network (4 replies)
  50. Hive makeover. (5 replies)
  51. Morale System? (22 replies)
  52. Marine adrenaline (2 replies)
  53. Team physics objects (14 replies)
  54. Please, please, please! (18 replies)
  55. some suggs to natural selection 2 (1 reply)
  56. Motion Tracking (10 replies)
  57. Onos... (27 replies)
  58. The Harpy Chamber (16 replies)
  59. Onos - Stomp (0 replies)
  60. Something to help mappers and bring more variety into the game (7 replies)
  61. Sound Indicator Upgrade (5 replies)
  62. Suggestion about Motion Tracking (2 replies)
  63. hud sounds (3 replies)
  64. Marine Overhaul (6 replies)
  65. I don't get why contellation is closed... (5 replies)
  66. Lerk stick (7 replies)
  67. commanders very own Base ###### (8 replies)
  68. Distress Beacon (BACON) in NS2 (20 replies)
  69. Hey DOC! Hey TECH! (2 replies)
  70. Framework for design (1 reply)
  71. [NS:S] Alien Vision (4 replies)
  72. Comm over the shoulder (10 replies)
  73. Res Node Overload (9 replies)
  74. Proximity Comm's (13 replies)
  75. Marines: Tech Tree New Idea (11 replies)
  76. Echos (8 replies)
  77. It compeleted before the turn of the century (1 reply)
  78. [NS:S] Outdoor Maps (13 replies)
  79. Entity Changes to Make a Mapper's Life Easier (1 reply)
  80. [NS:S] Green Lasers (12 replies)
  81. [NS:S] Sacrifice (2 replies)
  82. Raids (4 replies)
  83. Lerk Gas (3 replies)
  84. TF Mod (1 reply)
  85. [NS:S]Walking Turret (13 replies)
  86. Brainstorm of ideas (2 replies)
  87. Commander view control ideas (0 replies)
  88. Alien Specific upgrades (3 replies)
  89. thermovision, infested marines & transportable structures (3 replies)
  90. Ragdoll corpses and Custem death animations? (1 reply)
  91. Multi-Threaded (0 replies)
  92. [NS:S] Fade Blink Effect (13 replies)
  93. Feeding the Hive Mind (0 replies)
  94. [NS:S]Block Chamber (2 replies)
  95. [NS:S] Multi-cultural TSA Marines (5 replies)
  96. [NS:S]New alien "Corrode" (0 replies)
  97. New Game Mode (3 replies)
  98. [NS:S] Have up to 64 players! (17 replies)
  99. [NS: Source] - Own Voice Codec? (10 replies)
  100. Some ideas... (2 replies)
  101. Epic Scale Battles (4 replies)
  102. Movable buildings + welding them to the floor (source) (20 replies)
  103. Music (2 replies)
  104. Including a gender option for Marines (24 replies)
  105. [NS/NS:S] Kharra Burrow (7 replies)
  106. Nano-Gridlock (16 replies)
  107. The New Fade (21 replies)
  108. [NS:S] Building on Surfaces (4 replies)
  109. [NS:S] Kharra Eyes (12 replies)
  110. [NS:S] Marine Heavy Armor Idea (4 replies)
  111. [NS:S] Marine Attack Cruiser (7 replies)
  112. [NS:S] A new chamber/tech system (2 replies)
  113. Spawn Selection (3 replies)
  114. [NS:S] Fades can blink through walls... (1 reply)
  115. [NS:S] SIEGE! (2 replies)
  116. [NS:S] Commander Viewmode (2 replies)
  117. [NS:S] Dynamic and Dramatic Music (6 replies)
  118. [NS:S] AoE of alien buildings (1 reply)
  119. proper building gibs (source) (5 replies)
  120. [NS:S] Hive Queen (1 reply)
  121. [NS:S] Mortars (0 replies)
  122. [Work In Progress]Zenzou's Dream NS:S (5 replies)
  123. NS:S HMG Phase Ammo Suggestion (2 replies)
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