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Full Version:
Ideas and Suggestions
Unknown Worlds Forums
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Natural Selection 2
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Ideas and Suggestions
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Webbed:
The Commander Experience
(191 replies)
Webbed:
It's been done better in...
(48 replies)
Webbed:
What models/prefabs do you want to see in the NS2TR?
(102 replies)
Fire bombs
(5 replies)
Built-in Bots
(1 reply)
Bile bomb needs to come from somewhere.
(12 replies)
Marine Weapon Design Theory
(32 replies)
Situation-Dependent Music
(6 replies)
Map Dynamical Assesment
(4 replies)
Server Operators/Admins Wishlist
(11 replies)
Alien wall walking
(2 replies)
If you were going to fight an alien, what Knife would you bring
(24 replies)
Waht about some new Weapon design?
(43 replies)
Don't make an NS2 combat!
(40 replies)
Zero Gravity And View Rotation in NS2
(28 replies)
Showing and Distributing Upgrades
(54 replies)
Hive-chamber idea
(10 replies)
Custom Decals
(9 replies)
vechils in NS 2?
(14 replies)
Map damage as resulst of firefight
(12 replies)
Multi-surface Chambers
(15 replies)
Kharaa Movement Hindrances
(1 reply)
Possible names for the engine.
(37 replies)
Away From Keyboard
(42 replies)
Aliens mutating and controlling marines
(18 replies)
Gorges, elevators and DI
(13 replies)
SMG Secondary Weapon
(60 replies)
Onos devour
(6 replies)
Achievements in NS2
(73 replies)
Object Highlighting
(4 replies)
Match Save Function?
(5 replies)
Hud Marine Upgrade
(4 replies)
alien weapon suggestion
(12 replies)
Ingame Clansupport
(6 replies)
Khaara Resource Management
(4 replies)
Are there going to be achievements?
(1 reply)
Heads Up Display
(5 replies)
Heat Signature
(7 replies)
Sprint
(4 replies)
Commander School
(7 replies)
Quick Core Customization
(13 replies)
Different Tech/Bio Level Match Starts
(7 replies)
The Kharaa Hivemind
(13 replies)
Flame Throwers...
(87 replies)
Language support
(4 replies)
Just a few Ideas
(5 replies)
Buy PROPER game engine and focus to gameplay...
(24 replies)
Mobile Sentries & Tech
(9 replies)
My Egg Idea
(9 replies)
Marine Tracking
(3 replies)
Reserve slot system
(64 replies)
Kharaa Weapon Ideas
(28 replies)
A Few New Ideas
(26 replies)
Firearm melees?
(2 replies)
Shotgun...
(23 replies)
Map Concept
(59 replies)
Aid for gorge
(23 replies)
A different take on the alien commander
(6 replies)
Eggs
(6 replies)
Infestation healing bulbs
(5 replies)
Training Room
(18 replies)
Kharaa Commander Idea
(5 replies)
Passive 'creep' effect
(8 replies)
Comprehensive marine weapon suggestion thread
(5 replies)
Construction Droid?
(7 replies)
M.A.S.C.
(28 replies)
Siege Cannon
(1 reply)
NS2 Commander Chair
(14 replies)
Recoil on NS2
(28 replies)
Scouters and Cameras
(23 replies)
Flash Building...
(2 replies)
Marine Force Field, Alien Shell Wall
(13 replies)
An idea for Gorges...
(33 replies)
Deployable Gun Emplacement
(24 replies)
Commander Drawings
(11 replies)
Flying Scorpian
(3 replies)
Mini Tank
(36 replies)
More Information...
(3 replies)
Evolution Revolution.
(24 replies)
Commander Boost
(8 replies)
Squad Momentum
(21 replies)
Great commander, would eject again A+++++
(1 reply)
Spectating
(13 replies)
Med kit / Ammo extension research
(12 replies)
Attack / Defend Missions
(8 replies)
Lerk Maneuvering
(2 replies)
Comm customization + Supcomm + WoW
(2 replies)
Alien Chamber
(36 replies)
More Logical Resources
(7 replies)
Second 'resource' type
(7 replies)
Limited Resources
(32 replies)
2nd Resource Type
(8 replies)
allow the gorge to ...
(5 replies)
Equal Spawn Chance
(31 replies)
Electricity whats your opinion
(4 replies)
Map Side Objectives
(5 replies)
Map Dynamics
(5 replies)
REPLAY
(4 replies)
Different Types of Attacks
(3 replies)
bring back insta blink!
(7 replies)
2 commanders?
(37 replies)
Nikita Missile
(27 replies)
Stealth Based Marine Suit
(11 replies)
Not stupid idea...
(4 replies)
Dual Monitor Support
(6 replies)
Onos's Hunger
(8 replies)
The New "realistic" Fade
(9 replies)
Marine Flashlights & Lighting
(26 replies)
motion tracking and how it affect aliens.
(19 replies)
Selective Weapon Upgrades
(7 replies)
Escort game mode
(27 replies)
Achievements?
(3 replies)
My weird/ unrealistic ideas
(8 replies)
new alien life form thought
(8 replies)
NS2 Engine Features
(11 replies)
Queen
(2 replies)
Alien Commander
(8 replies)
Simple Suggestions
(15 replies)
Welder
(7 replies)
NS t-shirts?
(0 replies)
My Big Ideas for the Ns2 Please creators Respondan
(6 replies)
Lerk and Barrel Roll Reflect
(5 replies)
Map Enviornments
(2 replies)
if you need any help for the texture
(1 reply)
The Level Editor
(2 replies)
Powers for the comm's
(21 replies)
Inspiration: Dynamic Infestation / Alien Building
(5 replies)
NS2 - Story Mode
(11 replies)
Alien Seige weapon
(13 replies)
Suicide/Commander lethal injection
(12 replies)
Motion Tracker in Rine Hud
(4 replies)
Structure malfunction
(19 replies)
Heavy armors and marines
(5 replies)
Mother onos
(6 replies)
Medieval Natural Selection?
(14 replies)
Ideas Human Commander
(4 replies)
Laser Blocking
(13 replies)
Phase Module
(24 replies)
How to keep squads together?
(6 replies)
Beacon Sensor
(14 replies)
a collection of my ideas for Marine team and how they might work.
(10 replies)
FYI I am a fade
(22 replies)
Strafing on walls
(10 replies)
Alien ground control
(6 replies)
Teams Keep One, Change One Add One
(9 replies)
Fix the Damage Types
(24 replies)
new alien weapons?
(4 replies)
Hive Spirit
(19 replies)
Picking you're own hive locations.
(33 replies)
Scope & Creep
(19 replies)
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