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Nov 24 2009, 08:00 AM
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#1
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![]() Destroyer of maps - Also, creator of co_sava Group: Playtester Posts: 2,441 Joined: 5-July 02 From: Valencia, Spain Member No.: 884 |
Well, some us have been playing with advantage so I'm posting some of the stuff I've been doing while testing the editor:
Your turn! This post has been edited by Mendasp: Nov 30 2009, 03:41 PM -------------------- |
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Nov 24 2009, 08:05 AM
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#2
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Dark Queen ![]() ![]() Group: Members Posts: 619 Joined: 23-June 09 Member No.: 67,900 |
I call hacks... But nice indeed!!! 1 hour until DL complete... at home. 1 min until completed on my server >.<
-------------------- NS2 Wiki Volunteer Admin || NS2 Wiki Feedback Requested || Don't scrap New Ideas!!
EGN Volunteer Admin || Click to add users to your ignore list ![]() |
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Nov 24 2009, 08:09 AM
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#3
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Hatchling Group: Members Posts: 2 Joined: 24-November 09 Member No.: 69,494 |
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Nov 24 2009, 08:10 AM
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#4
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![]() Developer of E.V.A. ![]() ![]() Group: Members Posts: 788 Joined: 14-December 07 Member No.: 63,157 |
I want this editor...
Edit: This thread should be stickied. This post has been edited by slayer20: Nov 24 2009, 08:13 AM -------------------- I killed a man once.
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Nov 24 2009, 08:15 AM
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#5
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![]() Foul Beast Group: NS2 Developer Posts: 134 Joined: 15-December 02 From: San Francisco, CA Member No.: 10,854 |
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Nov 24 2009, 08:17 AM
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#6
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![]() Developer of E.V.A. ![]() ![]() Group: Members Posts: 788 Joined: 14-December 07 Member No.: 63,157 |
Floor needs a little more detail :3 This post has been edited by slayer20: Nov 24 2009, 08:17 AM -------------------- I killed a man once.
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Nov 24 2009, 08:17 AM
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#7
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![]() Hatchling Group: Members Posts: 7 Joined: 4-September 07 Member No.: 62,153 |
Oh wow, what I made looks scrubby compared to the first post. I was just getting used to the controls. I have a video for those who want to see specular on the textures. For some reason, the video turned out VERY dark when comparing it to the actual in editor appearance.... I blame fraps.
http://www.youtube.com/watch?v=YvNZ87fOXJs I really am digging this tool. The interface is rather smooth, and building that simple room only took me a few minutes tops, what took longer for me was texturing, only because every time I was texturing some textures automatically set themselves to a ridiculous scale (3e[somecrazyhighnumberhere]) which always ended up crashing my editor. I was also messing around with the lighting quite a bit trying to find out the best way to light my room (light_spot or just generic light, as well as messing with those options.) I LOVE THIS EDITOR THOUGH, I think it has a lot of potential. I enjoy using it more than I enjoy having to use unreal ed. -------------------- |
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Nov 24 2009, 08:24 AM
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#8
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Beast ![]() Group: Members Posts: 72 Joined: 3-September 09 Member No.: 68,678 |
you guys have made those super fast.. my god they look good! im well impressed. this map editor looks the part, i havnt played with one for many years, and that was doom2s editor, what a pain the a$$ that was.. lookn forward to having a play, should have finally downloaded the setup file in half an hour
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Nov 24 2009, 08:30 AM
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#9
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![]() Destroyer of maps - Also, creator of co_sava Group: Playtester Posts: 2,441 Joined: 5-July 02 From: Valencia, Spain Member No.: 884 |
you guys have made those super fast.. my god they look good! im well impressed. this map editor looks the part, i havnt played with one for many years, and that was doom2s editor, what a pain the a$$ that was.. lookn forward to having a play, should have finally downloaded the setup file in half an hour We're fast because we were testing the editor before it came out. :P -------------------- |
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Nov 24 2009, 08:32 AM
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#10
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![]() Hatchling Group: Members Posts: 7 Joined: 4-September 07 Member No.: 62,153 |
We're fast because we were testing the editor before it came out. :P Ahh that makes more sense. I know I didn't use my time that well since I got the editor but I was really worried that you guys were THAT much better than me. Atleast my confidence is back! :3 -------------------- |
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Nov 24 2009, 08:40 AM
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#11
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![]() Dark Queen ![]() ![]() Group: Members Posts: 807 Joined: 22-February 09 Member No.: 66,503 |
HAHA same, I was gonna post this little room I made in 30 min :P but then I saw this thread and promptly deleted mine and sobbed in a corner (jk)... Those maps look freaking awesome though.
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Nov 24 2009, 08:46 AM
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#12
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Beast ![]() Group: Members Posts: 72 Joined: 3-September 09 Member No.: 68,678 |
*puts 2 and 2 together* ^^First official screenshots of official maps!^^
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Nov 24 2009, 08:48 AM
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#13
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![]() Foul Beast Group: NS2 Developer Posts: 134 Joined: 15-December 02 From: San Francisco, CA Member No.: 10,854 |
Yeah that was kind of mean of us, sorry. We're just excited to show these off now that we can! :D
*puts 2 and 2 together* ^^First official screenshots of official maps!^^ Actually we're all in the same boat as everyone else as far as getting our maps included in the game, we were just brought on for early feedback and testing. This post has been edited by BreadMan: Nov 24 2009, 08:51 AM -------------------- |
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Nov 24 2009, 08:49 AM
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#14
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Hatchling Group: Members Posts: 4 Joined: 15-October 08 Member No.: 65,201 |
Hi,
Been messing around with spark for an hour, really impressed. A mixture of sketchup meets UE3 here my first box room ;3 ![]() ![]() ![]() Really was hoping for tools for importing custom models and textures. and also the object viewer that was shown sometime ago. This post has been edited by meows: Nov 24 2009, 08:53 AM |
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Nov 24 2009, 08:55 AM
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#15
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Drone Group: Members Posts: 10 Joined: 19-November 07 Member No.: 62,961 |
These all look awesome! I'm gonna get started soon as I am home from work.
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Nov 24 2009, 08:56 AM
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#16
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![]() Dark Queen ![]() ![]() Group: Members Posts: 807 Joined: 22-February 09 Member No.: 66,503 |
My 30 min of dabbling :D
errmmmmm dont mind the AIM screen or anything else on that shot :P
This post has been edited by JAmazon: Nov 24 2009, 08:58 AM |
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Nov 24 2009, 09:52 AM
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#17
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Best. Picture. Ever. Made. Ever. Group: Constellation Posts: 4,357 Joined: 7-November 02 From: UK Member No.: 7,608 |
I was also testing, but constant videocard problems (on my end) led me to only create teeny tiny rooms and this corridor. I'm still waiting on my replacement card, but in the mean time i want you all to enjoy this light beam. Enjoy it!:
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Nov 24 2009, 10:38 AM
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#18
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Dark Minion ![]() ![]() Group: Members Posts: 480 Joined: 3-May 03 From: Finland Member No.: 16,026 |
I'm a teeny bit jealous for Mendasp and his head-start :P
wouldn't it be about time to revive good ol' #nsmapping ? -------------------- :: Join the TSA they said. See the galaxy they said ::
- co_perkele |
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Nov 24 2009, 10:39 AM
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#19
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Beast ![]() Group: Members Posts: 90 Joined: 6-September 04 From: Brazil Member No.: 31,412 |
sweet for my eyes *.*
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Nov 24 2009, 10:42 AM
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#20
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![]() Has the I.Q. of 12,000 P.E. Teachers ![]() ![]() Group: Members Posts: 908 Joined: 26-November 02 From: Leicester, UK Member No.: 9,998 |
I think a "NS2 Creation" forum is in order, yessums?
Can't wait to have a fiddle for a few hours and create something thoroughly mediocre. -------------------- Quasar - the original Joe Haxxor
Helped name M.A.C. Now has an inflated ego. +++ Divide By Cucumber Error. Please Reinstall Universe And Reboot +++ |
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