ns_veil
From NS community wiki
| ns_veil | ||||||
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| Map Information | ||||||
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| Map Overview | ||||||
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Contents |
Overview
Marines start at the top in MS(marine start), with two resource towers (resource towers) either side called West Skylights(commonly called 'west') and Topographical(commonly called 'Topo')
Aliens start in one of the three hives, Sub-Sector(Sub), Cargo or Pipeline(Pipe).
A key-point in this map is called Nano-grid(Double), as it has two resource towers and is a good point for marines to be able to attack cargo hive.
Backstory
Strategy
As aliens make sure you eat those resource towers!
Changelog
Version 3.0 Final
- Fixed cargo -> double res vent
- Added cover to outside of cargo
- Changes to vent from dome/pipeline -> cargo
- Redesigned pipeline hive
- c12 connections changed
- Redesigned areas directly surrounding pipeline
- Visual changes to marine spawn
- Vent from pipeline -> c12
Version 3.2.0
- Minor architectural changes to pipeline.
- Redesign of c12 area.
- Removed the infestation of subsector roof so meds can now be dropped on hive floor.
Notes
Ns_Veil is played more than any other map in the competitive world of NS.
| Official Natural Selection (ns_) Maps | |
| ns_agora • ns_altair • ns_ayumi • ns_bast • ns_caged • ns_eclipse • ns_eon • ns_hera • ns_lost • ns_lucid • ns_machina • ns_metal • ns_mineshaft • ns_nancy • ns_nothing • ns_origin • ns_shiva • ns_tanith • ns_veil |
