ns_nancy
From NS community wiki
| ns_nancy | ||||||
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| Map Information | ||||||
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| Map Overview | ||||||
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Contents |
Overview
This map features a fairly typical strategic arrangement of hive locations in a triangular formation with the marine start at the south centre of the map. It uses a lot of ventilation shafts which allow access to virtually every section of the map except for the marine start and the marine start lobby.
Backstory
None, but it appears to be a spaceship.
Strategy
Aliens take advantage of vents early game, while marines with jetpacks usually do so late game. Generally the central two rooms, a cafeteria style room and a cargo bay just above it are critical for the marines to control as these two rooms allow easy access to the rest of the map, similar to the double node central room in ns_hera
Changelog
Version 3.2.0
- New Vent from Port to Aux Command. Should help aliens defend the port hive a little bit more.
- Ladders at Cargo moved to the sides to help fades from getting stuck.
- Most everything has texture alignment now.
Notes
Home of the original Rave Room.
| Official Natural Selection (ns_) Maps | |
| ns_agora • ns_altair • ns_ayumi • ns_bast • ns_caged • ns_eclipse • ns_eon • ns_hera • ns_lost • ns_lucid • ns_machina • ns_metal • ns_mineshaft • ns_nancy • ns_nothing • ns_origin • ns_shiva • ns_tanith • ns_veil |
