ns_eclipse

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ns_eclipse
Image:Ns eclipse.jpg
Map Information
Game Mode: classic
Author: Andrew "kungfusquirrel" Weldon
Released in: 1.0
Map Overview
Image:Ns eclipse map.jpg

Contents

Overview

Backstory

Strategy

Changelog

Version 3.0 Beta 4

  • New vent added between South Loop/Maintenance Vent and Keyhole
  • New vent added between South Loop and Computer Core
  • New weldable added on South Loop/Computer Core vent
  • Old Triad pits/effects restored
  • Old skylights near marine spawn restored
  • Restored ns_eclipse.wad
  • Various texture usage optimizations
  • Adjusted Triad layout to allow better res defense (experimental)
  • Restored doors in marine spawn
  • restructured active side of Marine Spawn
  • Moved Marine spawns closer to CC
  • CC moved out of alcove
  • Atmospheric adjustments to hives

Version 3.0 Final

  • Redesigned marine spawn to a 1.0 / 3.0 mix
  • Moved horseshoe RT to T-junction
  • Added new vents to KeyHole
  • Moved maintenance RT
  • Added pillars to eclipse hive to prevent spawn camping
  • Made it easier to get on top of eclipse hive
  • Added vent from eclipse -> triad
  • Redesigned power sub junction

Version 3.2.0

  • Removed pillar in marine spawn.
  • Redesigned power sub junction.
  • Removed clipping errors across map.
  • Minor architectural change to south loop to remove snagging.
  • Removed water and infestation from the floor of computer core.

Notes

Ns_eclipse was originally designed as part of a ternary including ns_veil, the third map was never completed.


Official Natural Selection (ns_) Maps
ns_agora   • ns_altair   •  ns_ayumi   •   ns_bast   •   ns_caged   •   ns_eclipse   •   ns_eon   •  ns_hera   •   ns_lost   •   ns_lucid   •  ns_machina   •   ns_metal   •  ns_mineshaft   •   ns_nancy   •   ns_nothing   •  ns_origin   •  ns_shiva   •  ns_tanith   •  ns_veil
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