Marine Upgrades

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--- Please correct me if I'm wrong on various resource costs and times, AdamR. ---

Marine upgrades are obtained via various structures and researching.

In classic mode, a the Commander will place structures such as an Armory, Observatory, Arms Lab, and Prototype Lab to research upgrades for all soldiers. If a structure is destroyed and there is no other of it's kind active, the upgrades will be temporarily lost. However, they can be brought back by simply rebuilding lost structures.

In combat mode, soldiers spend levels on upgrades. Structures are not used. Anything the Commander would normally provide in classic mode is done automatically.


Contents

Armory Upgrades


Observatory Upgrades

  • Motion Tracking: Costs 35 resources, 1 minute 40 seconds. Provides all marines with motion tracking in their visual sight through walls and the map providing the area is not cloaked via Sensory Chamber's.


Arms Lab Upgrades

  • Weapon Enhacement: Increases the strength of all marine weapons apart from the Knife, Mines, Hand Grenade, and Welder.
  • Base level: Initially provides lowest damage weapons.
  • Level 1: 20 resources, 60 seconds.
  • Level 2: 30 resources, 90 seconds.
  • Level 3: 40 resources, 120 seconds.
  • Armor Enhancement: Increases the durability of all marine armor. Also effects Heavy Armor with +200 AP to these upgrades.
  • Base level: Initially provides 30 AP (Heavy Armor: 230).
  • Level 1: 20 resources, 60 seconds. Increases armor to 50 (Heavy Armor: 250).
  • Level 2: 30 resources, 90 seconds. Increases armor to 70 (Heavy Armor: 270).
  • Level 3: 40 resources, 120 seconds. Increases armor to 90 (Heavy Armor: 290).
  • Catalyst Pack: 20 resources, 40 seconds. Allows the Commander to provide Catalyst Pack's for 3 resources each to enhance soldier running and firing speed (NOT building and reloading).

Prototype Lab Upgrades

Research Jetpacks: 45 resources, 50 seconds. Allows the Commander to place Jetpack's for 10 resources each within range of the Prototype Lab. Research Heavy Armor: 40 resources, 1 minute, 40 seconds. Allows the Commander to place Heavy Armor for 15 resources each within range of the Prototype Lab.

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