Light Machine Gun

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Default weapon. Fair damage and range. Versatile and effective, more so in groups. Marines spawn with 2 magazines of ammunition.

  • Damage: 10
  • Rate of Fire: 10.00 shots/sec
  • Magazine Size: 50
  • Max Ammo: 250
  • Cost: N/A
  • Combat Level Cost: N/A

Data

This utterly reliable weapon is standard issue for all Frontiersmen. Based on a Czech-Consortium design, and modified with United Trans-States parts, the CZU's high rate of fire and near non-existent recoil represent the peak of light-weight, multi-use weapons. Against standard human opponents, the CZU shreds armor and delivers extreme suppression capabilities. Against the Kharaa, it allows rapid response for a squad, especially against fast moving targets – but should not be used as a solo-mission weapon against heavier targets. At long range, its slight spread reduces accuracy.

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