Lerk

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Wiry, fast, and fierce, lerks attack on the wing -- harassing marine squads and supporting other Kharaa. Low armor and health means they usually keep their distance. Their vicious bite makes it a good idea for marines to, as well. Flight: Tap your jump key to fly. Hold down to glide. Watch your energy bar!

  • Cost: 30 resources
  • Gestation time: 28 seconds
  • Health: 125 hp
  • Armor: 30 hp
  • Speed: 175 units/sec

Attacks:

  • Bite: Where skulks uses their jaw muscles, the lerk relies on its powerful neck to thrust its razor teeth into its target.
  • Spore: This area affect dissolves organic matter -- specifically, marines. Lasts 6 seconds with a 225 unit radius. Heavy armor blocks spore damage.
  • Umbra: A cloud of particles that deflects 2 of every 3 bullets. Ineffective against grenades, mines, and knives. Lasts 3 seconds in a 225 unit radius.
  • Primal Scream: The rallying cry of the Kharaa -- boosts the power of nearby teammates. Aliens within 500 units gain 30% increased attack speed, 30% increased damage, and 60% more energy for 4 seconds.


Lerk Abilities
Damage ROF/sec Energy Cost Hive Level
Bite 60 1.56 5% 0
Spore 7/sec 0.50 35% 1
Umbra N/A 1.00 30% 2
Primal Scream N/A 0.20 45% 3

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