Controls
From NS community wiki
| Function | Default Key | Notes | Config command |
|---|---|---|---|
| Fire | Mouse button one | Marine: Fire weapon. Alien: Use current alien ability. Spectator: cycles to next spectator target. Other: There is no alternate fire. | +attack |
| Pop-up menu | Mouse button two | Marine/Alien: Hold or click button to open menu. Select item to purchase, or action to be performed and let go of button or click again. (See section, above, for more info.) | +popupmenu |
| Move forward | W | Move forward | +forward |
| Move backward | S | Move backward | +back |
| Move left (Strafe) | A | Left Strafe | +moveleft |
| Move right (Strafe) | D | Right Strafe | +moveright |
| Jump | Space | Marine/Alien: Jump. Spectator: Cycles through spectator modes. | +jump |
| Game Menu | ESC | Opens out of game menu. Under Steam, this also allows you to go to the Ready Room, and to access your Friends list. | |
| Reload/Alien Movement | R | Marine: Reload weapon. Alien: use movement ability (Leap, Blink, or Charge) if available and enough Adrenaline. | +movement / +reload |
| Drop weapon | G | NS game mode only. Marine only. | |
| Use | E | Marine/Alien: Open doors, flip switches, etc. This is also how marines or gorges build structures. | +use |
| Walk | Shift | Move slower, but silently. | +walk |
| Duck | CONTROL | Marine/Alien: Duck. Alien: Disables skulk wall-walking. | +duck |
| Flashlight | F | Marine: toggles your flashlight on and off. Alien: toggles your alternate vision mode on and off (makes your teammates and team structures glow). | impulse 100 |
| Spray Logo | T | Spraypaints your logo (set in Customize Menu). | |
| Menu Item 1 | 1 | Marine: selects primary weapon (machine gun, shotgun, heavy machine gun, or grenade launcher). Alien: selects universal (hive-0) ability. | slot1 |
| Menu Item 2 | 2 | Marine: selects secondary weapon (pistol). Alien: selects hive-1 ability. | slot2 |
| Menu Item 3 | 3 | Marine: selects knife. Alien: selects hive-2 ability. | slot3 |
| Menu Item 4 | 4 | Marine: selects tertiary ability (mines, welder, hand grenade). Alien: selects hive-3 ability. | slot4 |
| Next Weapon/ability | Mouse Wheel Down | ||
| Previous Weapon/ability | Mouse Wheel Up | ||
| Display Scores | TAB | Shows scores, teams, kills, game time, map name, etc. See "Scoreboard" section. | |
| Chat Message | Y | Chat message to all. Shows teammates the name of the location you're in. | say |
| Team Chat Message | U | Chat message to team. Shows teammates the name of the location you're in. | say_team |
| Take Screenshot | F5 | snapshot | |
| Voice | ALT | Hold this key and talk into your microphone to talk to your teammates. | +voicerecord |
| Hotgroups | 1-5 | 1-5 See Hotgroups section in Commander Interface (below). | |
| Request Order | Z | Marine: ask Commander for an order. | impulse 80 |
| Acknowledged | X | Marine: indicates to Commander you are carrying out order. | |
| Need Medpack | NONE | Marine: request a medpack from Commander. | impulse 10 |
| Need ammo | NONE | Marine: request an ammo pack from Commander. | impulse 11 |
// communication meanings are Marine / Alien meaning
//impulse 1 Switches to next weapon (same as 'invnext')
//impulse 2 Reloads gun (same as '+reload; wait; -reload')
//impulse 3 Drop active weapon (aka 'drop')
//impulse 6 Vote against commander
//impulse 7 Follow me/Chuckle
//impulse 8 Covering fire/Need healing
//impulse 9 Taunt/Need backup
//impulse 10 Need health/Incoming
//impulse 11 Need ammo/Attack
//impulse 12 In position/Building here
//impulse 13 Enemy spotted/NA
//impulse 14 Move out/NA
//impulse 15 Area clear/NA
//impulse 80 Request orders/NA
//impulse 81 Acknowledge orders/NA
//impulse 90 Build resource chamber
//impulse 91 Build offensive chamber
//impulse 92 Build defensive chamber
//impulse 93 Build sensory chamber
//impulse 94 Build movement chamber
//impulse 95 Build hive
//impulse 100 Flashlight
//impulse 201 Spray logo
//impulse 113 Morph into Skulk
//impulse 114 Morph into Gorge
//impulse 115 Morph into Lerk
//impulse 116 Morph into Fade
//impulse 117 Morph into Onos
//impulse 101 Defense upgrade Carapace
//impulse 102 Defense upgrade Regeneration
//impulse 103 Defense upgrade Redemption
//impulse 107 Movement upgrade Celerity
//impulse 108 Movement upgrade Adrenaline
//impulse 109 Movement upgrade Silence
//impulse 110 Sensory upgrade Cloaking
//impulse 111 Sensory upgrade Focus
//impulse 112 Sensory upgrade Scent of Fear
//impulse 125 Go to health request
//impulse 124 Go to ammo request
//impulse 123 Go to order request
//impulse 105 Select all rines
// CO specific upgrades
//impulse 20 - Armor 1
//impulse 21 - Armor 2
//impulse 22 - Armor 3
//impulse 23 - Weapons 1
//impulse 24 - Weapons 2
//impulse 25 - Weapons 3
//impulse 62 - Welder
//impulse 64 - Shotgun
//impulse 65 - HMG
//impulse 66 - Grenade Launcher
//impulse 37 - Hand Grenades
//impulse 61 - Mines
//impulse 38 - Heavy Armor
//impulse 39 - Jetpack
//impulse 27 - Catalyst
//impulse 31 - Resupply
//impulse 53 - Scanner Sweep
//impulse 33 - Motion Tracking
//impulse 118 - Unlock second hive ability
//impulse 126 - Unlock third hive ability
