co_umbra

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co_umbra
Image:Co umbra.jpg
Map Information
Game Mode: combat
Author: Peter "Kalessin" Bennett
Released in: 3.2.0
Map Overview
Image:Co umbra map.jpg

Contents

Overview

co_umbra is a large combat which features long, wide corridors with moderate cover and high ceilings. Despite the apparent advantage the marines may have, the aliens can utilise the extensive ventilation network and the many concealed ambush points to hamper the marine's progress. There are three routes linking the alien half of the map to the marine side, each route converges in the centre of the map where most of the action takes place. Because of the size of the map, it is important that the marines play aggressively to be able to secure a victory.

Backstory

Strategy

Notes

Overview taken from the 3.2.0 "maps\co_umbra.txt"


Official Combat (co_) Maps
co_angst   •  co_core   •  co_daimos   •  co_faceoff   •  co_kestrel   •  co_niveus   •  co_pulse   •  co_sava   •  co_ulysses   •  co_umbra
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