We've been privileged enough to work with many dedicated, talented and amazing people over the years. Thanks for all your help everyone!
Core Contributors
Charlie Cleveland [ Flayra :: game director :: url ]
Jon Chapman [ Merkaba :: level designer, level tech R&D, 2D art - ns_hera ]
Max McGuire [ Max :: programmer :: url ]
Joel Rubicam [ grepdashv :: qa lead ]
David Monks [ MaDMaXX :: sound effects :: url ]
Harry Walsh [ puzl :: programmer ]
Jason Lange [ JJJ1 :: 2D/3D artist ]
Felipe G. Silveira [ Zoc :: web/database programmer ]
Jim Olson [ JazzX ]
Retired Core Contributors
Cory Strader [ Squeal_Like_A_Pig :: lead artist - level textures, alien concepts, alien skins, marine skins ]Josh McHugh [ Beaner :: artist - shotgun, turrets (concept + models), alien models ]
Mike Wislocki [ BathroomMonkey :: artist - lmg, hmg, pistol, gl, knife, old flash website :: url ]
Jeff Paris [ jparis :: writer, world-builder :: url ]
Alex Boylan [ Mojo :: animator - building animations, alien animations ]
Phil Mayfield [ Def_One :: animator - marine and alien view models :: url ]
Joe Vaughan [ joev :: development manager, code monkey, server monkey :: url ]
Florian Schwarzer [ NemesisZero :: project manager ]
Karl Patrick [ Cagey :: programmer :: url ]
Kevin Roberts [ Relic25 :: level designer, 2D art - ns_bast ]
Ned Pyle [ MonsieurEvil :: public relations, network engineer, general ]
Guy Rabiller [ smedic :: player animations :: url ]
Spencer MacDonald [ Voogru :: programmer :: url ]
Tom Grim [ ElvenThief :: programmer ]
Petter Rønningen [ tankefugl :: programmer ]
Ozgur Yigit [ gazOzz :: 2D art ]
Periodic Contributors
Jeremy Soule [ orchestral music :: url ]
Hugo Silverio [ [DrHugo :: player animations ]
Max Mcgill [ Marine and commander voice acting (all male voices) :: url ]
Lani Minella [ Alien, hive and command console voice acting :: url ]
Oliver Richter [ Hypergrip :: Ambient music, co_daimos ]
Mark Windle [ Zunni :: relations manager ]
Emmanuel F. Korahais [ BrigadierWolf :: artist ]
Matt Vasquez [ Cloud_King :: Gorge Bilebomb model ]
Joseph Stone [ Alpha|UK :: 3D art ]
Christian Cook [ CoolCookieCooks :: Model and Sprite Contributions :: url ]
Official Map Contributors
Nelson Ferryman [ manah :: ns_caged :: url ]Andrew Weldon [ KungFuSquirrel :: ns_eclipse, ns_veil :: url ]
Marty Rolek [ Greedo :: ns_lost ]
Jake Griffith [ Ekaj :: co_core ]
Galen Surlak-Ramsey [ dd77 :: ns_nancy, co_kestrel ]
Ken Banks [ Ken20Banks :: ns_nothing :: url ]
Mike Rosser [ Cadaver :: ns_origin ]
Tom Dilazaro [ tommyd :: ns_tanith, co_pulse, co_faceoff ]
Juan José Alfaro [ Mendasp :: Leader of the ns_bast reconstruction, co_sava :: url ]
Michael Schouten [ Olmy :: ns_eon :: url ]
Matthew Rye [ ChromeAngel :: co_angst :: url ]
Pär Fredriksson [ DrunkenMonkey :: ns_ayumi ]
Jordi Carazo [ blueman :: co_ulysses :: url ]
Juha Lipsonen [ quazilin :: ns_metal :: url ]
Devin Afshin [ Lazer :: Leader of the ns_nancy reconstruction ]
Paul Traylor [ KungFuDiscoMonkey :: ns_altair :: url ]
Craig Bryson [ Drath :: co_niveus ]
Special Thanks To
Ydnar [ Shaderlab textures (ns_bast) :: url ]Nick Coombe [ Crinity :: level design consulting :: url ]
Jason Childress [ JayDog :: artist - marine hands model and rigging, hive model ]
Josh Buck [ Westward :: artist - marine model, rigging, animation, level 1 model ]
Todd Calder [ Comprox :: misc 2D art, mirroring, readyroom.org ]
Daniel Polcari [ TyrNemesis :: map qa ]
Gareth Eckley [ Grendel :: QA organizing ]
Nicolas Wincour [ Marik_Steele :: Community Lead ]
jarHedz [ Gamers_at_Heart :: server support :: url ]
playZen [ Enlightened_Gaming :: server support :: url ]
NS Armslab [ server support :: url ]
Tactical Gamer [ server support :: url ]