We've been privileged enough to work with many dedicated, talented and amazing people over the years. Thanks for all your help everyone!

Core Contributors

Charlie Cleveland [ Flayra :: game director :: url ]

Jon Chapman [ Merkaba :: level designer, level tech R&D, 2D art - ns_hera ]

Max McGuire [ Max :: programmer :: url ]

Joel Rubicam [ grepdashv :: qa lead ]

David Monks [ MaDMaXX :: sound effects :: url ]

Harry Walsh [ puzl :: programmer ]

Jason Lange [ JJJ1 :: 2D/3D artist ]

Felipe G. Silveira [ Zoc :: web/database programmer ]

Jim Olson [ JazzX ]

Retired Core Contributors

Cory Strader [ Squeal_Like_A_Pig :: lead artist - level textures, alien concepts, alien skins, marine skins ]

Josh McHugh [ Beaner :: artist - shotgun, turrets (concept + models), alien models ]

Mike Wislocki [ BathroomMonkey :: artist - lmg, hmg, pistol, gl, knife, old flash website :: url ]

Jeff Paris [ jparis :: writer, world-builder :: url ]

Alex Boylan [ Mojo :: animator - building animations, alien animations ]

Phil Mayfield [ Def_One :: animator - marine and alien view models :: url ]

Joe Vaughan [ joev :: development manager, code monkey, server monkey :: url ]

Florian Schwarzer [ NemesisZero :: project manager ]

Karl Patrick [ Cagey :: programmer :: url ]

Kevin Roberts [ Relic25 :: level designer, 2D art - ns_bast ]

Ned Pyle [ MonsieurEvil :: public relations, network engineer, general ]

Guy Rabiller [ smedic :: player animations :: url ]

Spencer MacDonald [ Voogru :: programmer :: url ]

Tom Grim [ ElvenThief :: programmer ]

Petter Rønningen [ tankefugl :: programmer ]

Ozgur Yigit [ gazOzz :: 2D art ]

Periodic Contributors

Jeremy Soule [ orchestral music :: url ]

Hugo Silverio [ [DrHugo :: player animations ]

Max Mcgill [ Marine and commander voice acting (all male voices) :: url ]

Lani Minella [ Alien, hive and command console voice acting :: url ]

Oliver Richter [ Hypergrip :: Ambient music, co_daimos ]

Mark Windle [ Zunni :: relations manager ]

Emmanuel F. Korahais [ BrigadierWolf :: artist ]

Matt Vasquez [ Cloud_King :: Gorge Bilebomb model ]

Joseph Stone [ Alpha|UK :: 3D art ]

Christian Cook [ CoolCookieCooks :: Model and Sprite Contributions :: url ]

Official Map Contributors

Nelson Ferryman [ manah :: ns_caged :: url ]

Andrew Weldon [ KungFuSquirrel :: ns_eclipse, ns_veil :: url ]

Marty Rolek [ Greedo :: ns_lost ]

Jake Griffith [ Ekaj :: co_core ]

Galen Surlak-Ramsey [ dd77 :: ns_nancy, co_kestrel ]

Ken Banks [ Ken20Banks :: ns_nothing :: url ]

Mike Rosser [ Cadaver :: ns_origin ]

Tom Dilazaro [ tommyd :: ns_tanith, co_pulse, co_faceoff ]

Juan José Alfaro [ Mendasp :: Leader of the ns_bast reconstruction, co_sava :: url ]

Michael Schouten [ Olmy :: ns_eon :: url ]

Matthew Rye [ ChromeAngel :: co_angst :: url ]

Pär Fredriksson [ DrunkenMonkey :: ns_ayumi ]

Jordi Carazo [ blueman :: co_ulysses :: url ]

Juha Lipsonen [ quazilin :: ns_metal :: url ]

Devin Afshin [ Lazer :: Leader of the ns_nancy reconstruction ]

Paul Traylor [ KungFuDiscoMonkey :: ns_altair :: url ]

Craig Bryson [ Drath :: co_niveus ]

Special Thanks To

Ydnar [ Shaderlab textures (ns_bast) :: url ]

Nick Coombe [ Crinity :: level design consulting :: url ]

Jason Childress [ JayDog :: artist - marine hands model and rigging, hive model ]

Josh Buck [ Westward :: artist - marine model, rigging, animation, level 1 model ]

Todd Calder [ Comprox :: misc 2D art, mirroring, readyroom.org ]

Daniel Polcari [ TyrNemesis :: map qa ]

Gareth Eckley [ Grendel :: QA organizing ]

Nicolas Wincour [ Marik_Steele :: Community Lead ]

jarHedz [ Gamers_at_Heart :: server support :: url ]

playZen [ Enlightened_Gaming :: server support :: url ]

NS Armslab [ server support :: url ]

Tactical Gamer [ server support :: url ]