Wish I could find a way to stop them from doing this.
Here's how it looks like when I don't initialize the aliases.
Is that just a weird quirk of Natural Selection that I have to deal with?

Does this every time I use the console
And many times right when I join.
Whats up with it?
Here's the code I'm using:
CODE
//Request + Respond to Orders
alias "+orders" "impulse 123"
alias "-orders" "impulse 80"
bind "f1" "+orders"
bind "[" "+orders"
//Request + Respond to Health
alias "+health" "impulse 125"
alias "-health" "impulse 10"
bind "f2" "+health"
bind "f5" "+health"
//Request + Respond to Ammo
alias "+ammo" "impulse 124"
alias "-ammo" "impulse 11"
bind "f3" "+ammo"
bind "," "+ammo"
//Weld Me / Healspray Me / Select All Troops
alias "+weld" "impulse 105"
alias "-weld" "impulse 14"
bind "f4" "+weld"
// Join Marines / Acknowledged
alias "+Marines_Acknowledged" "impulse 81"
alias "-Marines_Acknowledged" "jointeamone"
bind "f6" "+Marines_Acknowledged"
// Join Aliens / Follow Me
alias "+Aliens_Follow" "impulse 7"
alias "-Aliens_Follow" "jointeamtwo"
bind "f7" "+Aliens_Follow"
// Join AutoAssign / I'll Cover You
alias "+Auto_Cover" "impulse 8"
alias "-Auto_Cover" "autoassign"
bind "f8" "+Auto_Cover"
// Taunt / Chuckle / Exit Comm Chair
alias "+Taunt_ExitComm" "impulse 9"
alias "-Taunt_ExitComm" "stopcommandermode"
bind "t" "+Taunt_ExitComm"
// Ready Room
bind "f9" "readyroom"
// Quit Prompt
bind "f10" "quit prompt"