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Full Version: Skinner+Compiler for HiPoly Resnode
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization > Collaborations
ZeroByte
This isn't Demiguise's model, its something I had sitting around uncompleted for the longest time. With Demi's topic I got the urge to finally complete it. Had a fun time going back to 3ds Max after being used to Maya for so long. Anyhow, total polycount is 986 I think. Its already been unwrapped, just needs a skinner and compiler. I've been trying to skin it myself but I really can't do metals.

IPB Image
IPB Image

Files:
.max + UVW map
.3ds file (I forgot to include it in the zip)
Demiguise
Yours looks like it will fit in with the NS-esque feel better!

Go go!
SpaceJesus
the small cylinders seriously need some more stacks to smooth out those curves :s
suicidegoat
bump
compile coming right up.

E/Srry for crap screen, i run everything on super low settings for some reason.

IPB Image
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