This isn't Demiguise's model, its something I had sitting around uncompleted for the longest time. With Demi's topic I got the urge to finally complete it. Had a fun time going back to 3ds Max after being used to Maya for so long. Anyhow, total polycount is 986 I think. Its already been unwrapped, just needs a skinner and compiler. I've been trying to skin it myself but I really can't do metals.


Files:
.max + UVW map.3ds file (I forgot to include it in the zip)