A decent example, here is CAL's server.cfg
QUOTE
// CALns server plugin specific cvars
cal_min_rate 7000
cal_max_rate 25000
cal_min_updaterate 40
cal_max_updaterate 121
cal_min_cmdrate 40
cal_max_cmdrate 121
cal_screenshots 1
cal_unstuck_frequency 6.0
cal_cvar_frequency 1.0
violence_hgibs 0
violence_agibs 0
allow_spectators 1 //If an admin joins to spec, let them
decalfrequency 30
pausable 0
deathmatch 1
coop 0
edgefriction 2
max_queries_sec "-1"
max_queries_sec_global "-1"
max_queries_window "-1"
//General tuning and league-specific settings
sv_spectatormaxspeed 1000
sv_unlag 1
sv_maxunlag 0.4
sv_unlagsamples 1
sv_unlagpush 0
sv_allowupload 0
sv_allowdownload 0
sv_minrate 2000
sv_maxupdaterate 100
sv_minupdaterate 20
sv_maxrate 20000
sv_maxspectators 3 //2 for admins, 1 hltv
sv_timeout 60 //If a client doesn't respond for 60 seconds, dump them as they've lagged out
sv_spectalk 0
sv_voiceenable 1
sv_alltalk 0
sv_maxspeed 4000
sv_clienttrace 3.5
sv_sendvelocity 1
sv_aim 0
sv_cheats 0
sv_proxies 2
sv_team1damagepercent 100
sv_team2damagepercent 100
sv_lan 0
mp_timelimit 45
mp_tournamentmode 1
mp_friendlyfire 1
mp_drawdamage 0
mp_assert 0
mp_authicons 0
mp_countdowntime .2
mp_latejointime 0
mp_logdetail 1
mp_falldamage 1
mp_killdelay 7
mp_votedowntime 1
mp_votecasttime 1
mp_votepercentneeded 0.8
mp_minvotesneeded 5
mp_mapvoteratio -1
mp_blockscripts 0
mp_spawninvulnerabletime 0
mp_limitteams 2
mp_autoconcede 0
mp_footsteps 1
mp_logfile 1 //Absolutely critical. If your server doesn't log, expect to lose disputes
mp_consistency 1
mp_timeleft 0
mp_flashlight 1
mp_chattime 10
mp_uplink 0
mapchangecfgfile server.cfg