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Full Version: My NS artworks and wallpapers
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Artwork Forum
Browser_ICE
Here are a few NS artworks/wallpapers I did over the past 2 years but couldn't post them here since the forum wasn't available for so long.

Followings are NS artworks for wallpapers :
IPB Image IPB Image IPB Image IPB Image


Followings are my NS Steam background version in 3d with variations :
IPB Image IPB Image IPB Image IPB Image IPB Image IPB Image


Spoiler: the NS Steambackground images contain actual NS Player model that I made for the Pre/Selection movie.
aeroripper
QUOTE

Spoiler: the NS Steambackground images contain actual NS Player model that I made for the Pre/Selection movie.


Any idea where I could download htat?
Browser_ICE
Download what ?

THe marine model in those images ?

I think not. Its mine (I made it) and intended for the Pre/Selection movie only.
Comprox
Would it be alright if I mirror'ed these on: http://www.readyroom.org/component/option,...d,26/Itemid,28/ ?

with due credit of course smile-fix.gif
Browser_ICE
I made those artworks so they could be freely distributed to the NS public. I only demand in return that no one claims them as theire own creations (either modified or un-modified).

Off course, if they would be used in something special, like THE NEW NS STEAM BACKGROUND, then I think I would appreciate being advised of it. (sorry for the excitement).


I have other plans for other artworks, but I gota have time to do it.
Goldenprize
a movie on based on ns is a damn great idea.
maybe you can use the half-life 2 engine for movie.
So its more easy to made animations, scripts, physics and stuff.
And its more realistic smile-fix.gif

And the engine can handle high polys :
picture example #1
example #2
Jimmeh
QUOTE(Goldenprize @ Nov 7 2006, 02:52 PM) [snapback]1574332[/snapback]

a movie on based on ns is a damn great idea.
maybe you can use the half-life 2 engine for movie.
So its more easy to made animations, scripts, physics and stuff.
And its more realistic smile-fix.gif

And the engine can handle high polys :
picture example #1
example #2


Except that, the second picture at least, that's higher resolution textures rather than more polygons.
tigersmith
QUOTE(Jimmeh @ Nov 7 2006, 07:25 PM) [snapback]1574542[/snapback]


Except that, the second picture at least, that's higher resolution textures rather than more polygons.


Ah, I laughed at the first picture. That must of been HL2 in like ALPHA or something. Look at what Alyx Vance
is wearing lol
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