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Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Frontiersmen Strategy
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Acidophilus
When you run around, knowing that your kharaa fodder, what weapond do you prefer to have out as your primary? Your pistol for those quick shots, or just a plain light machine gun for the spray and pray?
enigma
lmg aways
im_lost
LMG. I only use my pistol if there's an alien camping at a distance (in a vent or something like that), and I'm hoping I can kill them before they have a chance to move. It isn't worth using at close range because I probably won't hit anything with it, so I'm better off reloading than switching to the pistol.
Deadzone
Depends on the size of the room and what I'm up against... but more often than not it'll be the lmg. smile-fix.gif
Petco
LMG. Maybe if you were going up against one skulk at a time(having time to reload), it's better to use the pistol.


But since you'll rarely play a 1v1 game in NS, using the LMG primary is better than the pistol.


When a skulk ambush comes, 50 bullets, that's enough to kill 5 one hive skulks without carapace. If you only miss a shot or two that is.


But the pistol can only kill two skulks per clip, making it really bad for situations where skulks ambush you.
Garet_Jax
It's satisfying to pistol whip a skulk in 0s flat, but the LMG offers more flexibility.

Only time you'd genuinely need to run about with your pistol is at the start of the game- when you know where skulks will be peeking out from to parasite you.
BodyGuard
LMG to begin the fight, then cut / pistol to end it smile-fix.gif depends on the range, but I always starts with the lmg.

asrifle.gif
Swiftspear
Depends on range. I usually run around with the LMG because most maps are tight and it's the better weapon for responding to immediate threats, but if I have to row kill 4 skulks I'd rather start with the pistol because I need those accurate shots at the long range since the LMG will miss like no tommorrow. Also, pistol is much better if you know where the skulk is and he's waiting to ambush you, you can drill the skulk in half the time the LMG takes to kill on average. Difference between one bite hitting and no bites hitting. Pistol has the fastest reload rate in the game, so it's really not at all any trouble to reload after every kill unless you have like a million skulks incoming, I'd rather switch out an empty pistol to a full LMG then have to try to reload an empty LMG with only a full pistol to back me up, the reload rate will be much longer and I can kill less skulks if they rush me while I'm reloading.
cheesehound
I definitely favor the LMG for bigger enemies because, despite the poor accuracy and low damage, I'll tend to stick a lot of bullets into the larger targets, which makes up for it.
I only tend to switch to pistols when my clip's empty and I have to take down an approaching skulk before they it gets in bitin' range.
MrMakaveli
I would PREFER the pistol, but it's usually safer to carry your LMG. So LMG.
Petco
I really don't see how LMG is more inaccurate than the Pistol.


If you hold the button and shoot with the LMG at stuff, some shots may miss since you're firing at a rate of 10 bullets per second. But that doesn't mean the LMG is harder to aim with than the pistol. The missed shots can be solved by aiming at the target, shooting a bit. Then aiming at it again (assuming the target moves) then shooting again.
MrMakaveli
No. The pistol is more accurate than the LMG. The cone of fire of the LMG is actually pretty big, so even if you're crosshair is directly on the alien, some bullets will stray too far and miss.
Armageddon
lmg unless you are really good with the pistol (usually that requires a pistol script).
That_Annoying_Kid
I believe I lead with my pistol and then switch to LMG when they get close but thats only at the start of co, or long corridors or when I can hear them coming / know of a skulk in an ambush spot

if I'm just running around deaf dump and blind it's the LMG then the pistol to pollish them off

or if If I'm being a smug ******* it's pistol out then 2 shots then a knife swipe.
Laggasaurus
Well it's kinda lifeform and situational dependant, lmg allows for greater trackable aim due to not needing to click repetively, however pistol is very good for detering lerks that come into bite, it can really pack a punch.
Lt.Realness
I even prefer the LMG over a Shotgun. It's my favourite weapon beside the HMG and the Pistol.
I only use the Pistol when I'm being attacked and my lmg runs out of ammo, or I have to snipe a skulk from a wall tounge.gif
Phur_Instinkt
pistol all the way imo, except for extremly close range which im still fairly decent at. All you gotta do is take note of how messed up the hitboxes are and what not when the skulks are running around you if you have the pistol, take some good guesses and shoot lol
Depot
The lmg - I suck with teh pistol. sad-fix.gif
Edcrab
Yeah, although I've seen plenty of people who have become pretty damn efficient with the pistol, I've always preferred the LMG...

Well, not over the HMG, but that's a different story biggrin-fix.gif
SLizer
The thing that is that you cant wield a pistol and face the unknown, you get easilly killed by 2 skulks. With LMG if you get ambushed in fishy spot you always have chance of getting them with bursts and if the situation is under control then you can get that lovely pistol and whip those 3tails!
tjosan
I've found that, for me, a 8-10 bullet pistol magasine is somewhat equivalent to a 20 bullet lmg mag under normal cirumstances (ie killed one skulk waiting for the next to come in). A full LMG just provides far too much redundancy to not be chosen as primary weapon. A pistol is normally a one-shot deal, with the LMG you can get medpacked and get him on the second batch of shots. Not to mention (I think) the ###### time of the pistol is lower than that of the lmg, further establishing the lmg as the given primary.

edit: wth, ###### time isnt ok to say?
Zamma
imho

Pistols have a better Rate Of Damage while LMG's have more damage per clip.

As a primary weapon id prefer lmgs due to the fact you can kill anything but fade and onos in one clip. Although with pistol you can kill things faster its not as good for killing multiple aliens.

LMG > pistol

although with a script a pistol is great weapon even in close range.
Garet_Jax
Argh, I dislike my pistol script but I'm too lazy to remove it.

It never plays the animation or sounds on the "-attack" shot. And I press it too fast for the -attack shot to register, anyway- so it acts like normal.

However, catalyst + pistol script = mucho fun.
Zydeco
NS needs a LMG that shoots pistols that shoots bullets. Obviously
scratchie
Ìf youre really pro, you shoot 3 pistol bullets and knive the alien. marine.gif biggrin-fix.gif
tjosan
nvm
Lofung
knife them biggrin-fix.gif
BadMouth
LMG. With that much ammo in the clip, don't have to spend half my time reloading. And it's a lot easier to use cos I'm a newb at pistol. although pistol is good for long range accuracy shots or big creatures with low hp cos they deal dmg a lot faster than LMG.
MrMakaveli
QUOTE(scratchie @ Nov 1 2006, 09:50 PM) [snapback]1572212[/snapback]

Ìf youre really pro, you shoot 3 pistol bullets and knive the alien. marine.gif biggrin-fix.gif


Not possible with innate regen tounge.gif
splintersnake
LMG on classic
Pistol on combat


Probably should be the other way around, but i don't care confused-fix.gif
wankalot
save those pistol bullets for when the fade/ lerk is running away. u may b lucky enough to kill the player and cause him to say "WTH i was already round the corner wat #$&#$^&*@!!!!" lol. (seriouly though that is annoying when ure a fade hahaha.. it like "phew that was cl... #%$^!!") can someone who knows about this sorta stuff explain y the illusion that bullets follow u around corners can occur, due to poor fps?
Kouji_San
`tis kind of a netlag/fps issue I think. Mostly netlag as in the server is still registering you in the Xhair of said rine. While on your screen you are already arround the corner. bf1942 engine can do this even worse biggrin-fix.gif
the_x5
My answer for this is unchanged, I tend to keep my pistol out except when the combat gets close or I know I need to be prepared for close quarters combat. (I prefer a shotgun but of course those cost rez)

So I say both and interchangeably.
Heyman
LMG is your best bet in most cases.

However, the pistol is very good for whipping those noob lerkers.
AnimeLOL
I use lmg out by default, but in corridors, places where skulks hide, or if I'm walking/crouching, its pistol. Usual encounter (if skulk starts far off), pistol, lmg, pistol (if needed), knife.

Close up: lmg, pistol, knife.

Or if they suck: pistol + shank.
Leon
lmg most times, especially in highly ambush areas on maps. it is easy to kill when suprised or dazed by an ambush with the lmg for me anyway

pistols in certain areas usually with alot of vents, i know one of the places i always use my pistol is in double for tanith. also large rooms early in the game, it dont hurt becuase skulks cant reach you so quick and no lifeforms would be up.
BiG-Serge
What's better against hurt fades, pistol or lmg? (knife and tampons are weak compared to both)
Andrew_Fireborn
Neither are preferable... but if you can empty the sucker, you've got 200 damage very quickly from the pistol... (Though according to the community manual, they've got the exact same damage/sec...)
tigersmith
Pistol in my opinion has to be one of the most exciting weapons in the game. I love the sound too.
BiG-Serge
QUOTE(Andrew_Fireborn @ Nov 9 2006, 06:41 AM) [snapback]1575038[/snapback]

Neither are preferable... but if you can empty the sucker, you've got 200 damage very quickly from the pistol... (Though according to the community manual, they've got the exact same damage/sec...)


Ah, so therefore the pistol is better due to lmg spread. (Fades don't like to hang around at close range for long)
TOmekki
always run with your knife out. or a primed hand grenade if your team has those.
Niebelung
Stop me if I'm wrong, but I'm pretty sure you run the same speed no matter what weapon you have out...this isnt CS, run speed is determined by pure weight, not encumberance. nade isnt a bad idea, but if you can aim at all lmg/pistol is probably better.
Faskalia
QUOTE(Niebelung @ Nov 13 2006, 08:42 PM) [snapback]1576697[/snapback]

Stop me if I'm wrong, but I'm pretty sure you run the same speed no matter what weapon you have out...this isnt CS, run speed is determined by pure weight, not encumberance. nade isnt a bad idea, but if you can aim at all lmg/pistol is probably better.


correct. your speed cap is indeed directly related to how much weight you are carrying around. (yes, even ammo slows you down)
Align
Makes a fairly small difference. Turn on the speedometer and see for yourself though.
tjosan
You run quicker with the knife or the pistol than with the lmg. It's even "worse" than in CS since the pistol is slower than the knife while in CS it doesnt matter whether you run with the pistol or the knife.
Cxwf
I know you run faster by throwing down your weapons, and just holding the knife, but I believe that as long as you are carrying a weapon in NS, it slows you down the same amount whether or not its the weapon you are actually holding in front of you.

IE, if you switch to your knife to run down a hall, then switch back to your LMG, the guy who had his LMG out the whole time will still be right beside you, but the guy who dropped his LMG and is ONLY carrying a knife will get ahead of you.

Am I misinformed on this?
tjosan
Yes, you are misinformed.
LazyEye
Running in a straight line with the lmg (at starting ammo) you go at you go at 203 speed, the pistol is 206 and the knife is 208.

Srafe jump with your lmg out biggrin-fix.gif.
TOmekki
QUOTE(Align @ Nov 13 2006, 06:04 PM) [snapback]1576769[/snapback]

Makes a fairly small difference. Turn on the speedometer and see for yourself though.


no its a huge difference ill show you

http://mbnet.fi/tomekki/stuff/speed.avi
Beasty
I start with my LMG. I take it down to around 15 rounds left Switch to my pistol fire off 7 rounds. Then back thte LMG. If its not dead then I have 3 more shots to take it out.

The reasoning...

I kill most shulks with my LMG within the 30 rounds. But if there is a fade I use my LMG and then pistol. I keep some ammo in my LMG so I can switch back if I see a shulk coming. Shulk and a fade both give my team the same RES so might as well kill the little one first. If I dont kill the shulk with the 20 rounds in my LMG I have the res of my Pistol.

I have had a times when I had a few team members along with me and there was a fade. By shotting the fade with my LMG and then the pistol we got to the point where it would run off. I shulk jumped and and I killed it with the 20 rounds in my LMG and maybe a pistol shot or 2. When the shulk died the fade started to run. I jumped off the end to chase it and and killed the fade with 3 shots of my pistol as it jumped down the corador.

It my 3 or so rounds in my pistol always saves me. Its wierd but it works and most of the time I dont think about switching I just know about how long I have till Im going to run out then I switch to my pistol so Im alwasy firing. I dont want to lose a fight because I was firing a empy weapon for 3 shots.
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