Help - Search - Members - Calendar
Full Version: Annoying But Unimportant Bug
Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Bug Reports > Bug Investigation
ReK
CODE
alias +welder "weapon_welder; +attack"
alias -welder "-attack; slot1"


Use that while you have both a welder and a shotgun, the shotgun will fire before the weapon switch, but it's a false fire. The pellets don't hit and the amoo counter doesn't go down.
JazzX
I'm moving this to investigation, and I pose this question: what happens if you try to get the timing more precise in the script?

(Right now you are firing immediately after the weapon switch, seems like normally you would want a couple of "wait" commands.)
DarkFrost
This same thing happens when you press attack and last inv at the same time, although doing this seems to draw decals on the wall, I don't know if it causes damage however.
MrMakaveli
alias +welder "weapon_welder; wait; +attack"
alias -welder "-attack; slot1"

Try this. I haven't tested it but it should work. If it doesn't, add another wait.

The reason it was false firing before is that you are attempting to switch to your welder and then +attack almost at the exact same time.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2008 Invision Power Services, Inc.