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Full Version: Suspect: Shotgun Fake Shots (client)
Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Bug Reports > Bug Investigation
Menes
The shotgun sometimes appears to be shooting client-side after breaking a reload, but is not for strange reasons and when it happens you can see that it is still reloading.

I have tried to reproduce this on a client server in many ways, but I never successfully did it.

This happens quite often actually, on 3.0.4 and 3.0.5 servers. I notice that my client server is 3.0, so it might have something to do with the latest patches or it might just occur on servers not run by the client himself. Anyway.

As I said, this happens quite frequently and here is a demo taken from a 3.0.5 (first release, not the latest one) server. You can see myself shooting twice a skulk with a shotgun while none of the two shots registers. At the same time, you can see that the ammo clip is still reloading even though it appears to be shooting. My guess is that the shooting did not occur in third person, only client-side and that the reloading actually never stopped even if it should have.

shotgun.avi

Also note that most of the time the reloading can be stopped normally without this problem, so there seems to be something specific causing this.

Good luck
Flyingcow
this bug is real...

Whenever i reload the shotgun and then shoot at skulk coming at me, i fire and there is no damage registered. After it fires the fakeshot, i lose one ammo and then the skulk kills me.

And no its not because i have bad aim. i Clearly see the skulk under my crosshair and shoot, but it doesnt do anything.


you guys should really see his avi... it shows the bug very clearly

it seems that The shotgun continues to reload even after he fires 2 shots.

Watch his ammo while he is shooting the skulk.
Nikon
I've brought this up to a couple of PT's who have said they have replicated it and reported it, but the forums and all publicly visable developement went down shortly after. This has been around forever.
Zerotech
And that shotgun bug is still happening today as I speak. It's like whilst youre reloading adn you hapen to switch to your pistol and reload it, whilst it reloads try changing back to the shotgun and its still in its reload animation although the user didnt input the reload in the first place plus the bullets are fully loaded to make it even worse.
MrMakaveli
Yeah this has been around for a long time, and is a really game-breaking bug. It's almost always fatal to be reloading a shotgun and have an alien coming at you. The best way to avoid this bug is to switch to pistol then back to shotgun very quickly (which is obviously not as quick as a WORKING shotgun would work).

You should make it so when you tap attack, you will finish reloading the current shell into the shotgun, and then ###### it, then you can fire.
MrMakaveli
Here's a video to add to Menes'.

http://media.putfile.com/shotgun-bug

(Keep an eye on my ammo)
AnAkIn
is this fixed for 3.2?
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