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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum
iG0r
newest beta of my stargate-sg1 - beta 2 / f

download: ns_stargate-sg1-b2f.zip
download and more pictures

user posted image

user posted image

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SgtBarlow
Why not submit this map to the Half-Life Startgate Mod?
Walkabout
QUOTE (SgtBarlow @ May 4 2005, 04:35 PM)
Why not submit this map to the Half-Life Startgate Mod?

Because it looks horrible.
GiGaBiTe
and it plays worse.

the stargate is a bottleneck in and of itself. the only other way that the bases connect is the huge outside area, and marines dont have automatic access to get to the alien base from there, they need jps.

marines almost always lose. the only way they usually win is if the alien team is full of nubs.
iG0r
QUOTE (GiGaBiTe @ May 4 2005, 06:03 PM)
marines almost always lose. the only way they usually win is if the alien team is full of nubs.

not true, you can win as rine too. there are more then one strategy to win this map as rine. it is verry inportant wehre you start building.
powersauce
Not another stargate map confused-fix.gif

I mean, come on. If you're going to make an addition to the whole slew of stargate maps, try something unique...

But, keep mapping and practice your mapping skills.
Kazbar
why are you guys so negative, i love stargate maps. IF you get a good comm and some rines that lissen its easy to win. I say good job!
Spacer
YEAH YOU GUYS STOP BEING SO NEGATIVE. There's PLENTY of good stuff about this map, like..........

oh wait, no. This map sucks.
TheJim
There is too much to download from the server for this map ppl leave it. And in general gameplay is non-existent. i like the gate graphics and thats about it. If you want this map to take off reduce the amount of sounds u have with it and ebuild the map to better accomodate playability.
nogoodnickname
thats even horrible than the previous new version of the stargate which sucks. ive played that and it made my fps 15
Fury
you guys obviously havent played my stargate map tounge.gif
its even laggier than this!

and it has RINGS! woot.
I think im the first person to put the transport rings as well as a stargate into a stargate map for ns tounge.gif
iG0r
QUOTE (Fury @ May 8 2005, 08:41 AM)
you guys obviously havent played my stargate map tounge.gif
its even laggier than this!

and it has RINGS! woot.
I think im the first person to put the transport rings as well as a stargate into a stargate map for ns tounge.gif

can you post your map?
mike_o
ok, this map sucks, so maybe if you resize the screenshots to being twelve pixels people cant see it.
Mad_Man
QUOTE (Fury @ May 8 2005, 08:41 AM)
you guys obviously havent played my stargate map tounge.gif
its even laggier than this!

and it has RINGS! woot.
I think im the first person to put the transport rings as well as a stargate into a stargate map for ns tounge.gif

psih I was gonna have rings in mine but I opted for a working 4gate network, yey for ns_stargate_sgc
iG0r
QUOTE (TheJim @ May 6 2005, 06:29 AM)
There is too much to download from the server for this map ppl leave it. And in general gameplay is non-existent. i like the gate graphics and thats about it. If you want this map to take off reduce the amount of sounds u have with it and ebuild the map to better accomodate playability.

there is a command for your server admin -> sv_downloadurl "your mirror url". after your suceccfully implement this cmd all players can download with full speed. it is really simple, try it smile-fix.gif
Fury
QUOTE
psih I was gonna have rings in mine but I opted for a working 4gate network, yey for ns_stargate_sgc


The 4 gate network doesnt work properly tounge.gif

My maps half done by me, half done by my other half (kyliegirl)

sg abydos
*should finish uploading .. eventually*
GiGaBiTe
i have been looking at a gate network in tfc that uses 3 stargates, and they all work without a flaw. if you dial a gate thats already in use, it reports an error onscreen using a game_text.

the problem with that gate network, is that each stargate uses around 75 ents :O

but at least it works >.<
Fury
yeh well this was the first map id ever made tounge.gif so i didnt go into the entitys too much.

I wouldnt mind having a 4 section stargate map which has a revolving gate .. that would be cool, but it would chew on the w polys
TheJim
QUOTE (iG0r @ May 17 2005, 12:33 AM)
QUOTE (TheJim @ May 6 2005, 06:29 AM)
There is too much to download from the server for this map ppl leave it. And in general gameplay is non-existent. i like the gate graphics and thats about it. If you want this map to take off reduce the amount of sounds u have with it and ebuild the map to better accomodate playability.

there is a command for your server admin -> sv_downloadurl "your mirror url". after your suceccfully implement this cmd all players can download with full speed. it is really simple, try it smile-fix.gif

Im already using that but i aint putting the map on my content server as no one on my server liked it when they played it tounge.gif
Drek
Yikes... I'm glad I didn't post my map thread here... marine.gif
iG0r
QUOTE (Fury @ May 16 2005, 11:50 PM)
The 4 gate network doesnt work properly tounge.gif

my 1st version was a 4 gate network too smile-fix.gif but in my early tests the gameplay was unpractically. no one findes out the "secret" of my dialing features wink-fix.gif the next problem some alpha versions later, the map was to big and got more brushes then half-life engine can handel.

you can try to make a working 4 gate system with "trigger_changetarget".
GiGaBiTe
something that was bigger than ns_fenris? impossible :O
iG0r
QUOTE (GiGaBiTe @ May 20 2005, 06:41 PM)
something that was bigger than ns_fenris? impossible :O

no s*h*i*t wink-fix.gif
GiGaBiTe
i dont mean to play moderator, but dont bypass the swear filter, its there for a reason. else baad things could happen.
Kouji_San
QUOTE (iG0r @ May 25 2005, 05:39 AM)
QUOTE (GiGaBiTe @ May 20 2005, 06:41 PM)
something that was bigger than ns_fenris? impossible :O

no s*h*i*t wink-fix.gif

Hmm I dunno, ye olde achio comes close (if it's in fact not bigger tounge.gif ) and what about that fine piece of mapping called ns_oasis I remember it was big to.
iG0r
big is relative smile-fix.gif 32 brushes for 1 gate, then many detailed columns in egyptic style, 1 gate / hive was a big outside area and much more...
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