Just a heads up, if your r_speeds are getting out of control, and you notice that your brushes are getting split in places that they don't need to be, give it a try.
Edit:It also dropped my clipnodes 4%!!
| QUOTE (carioca @ Apr 29 2005, 05:21 AM) |
| bevel texture fix strange brush expanding try place bevel in the not see faces to fix it. |
| QUOTE (moultano @ Apr 28 2005, 10:20 AM) |
| I was having some trouble getting r_speeds down in ns_shiva. There were several rooms in which every brush was split along some invisible plane that didn't seem to have any relation to the world geometry. This was pushing my r_speeds into the thousands in some places. I ran bsp with max node size set to 2048 (half of the default) and it fixed the issues immediately. |
| QUOTE (Lt Gravity @ Apr 29 2005, 12:07 PM) |
| cant imagine how anyone crearting a ns map gets along with the default value. that was someting I edited first to get ns_source compiled. its a powerful value, the one and only value |