
1st thing you will probably notice is that the hive and comm chair are in the same room, yes I know your thinking "OMGWTH hive and CC in the same room O_o". The next thing is that the marines dont spawn by the CC, and the aliens dont spawn by the hive, yes it just keeps getting crazier but I'll explain why I think this map would be great.
What I was thinking by separating the aliens from the hive and the marines from the CC, is that design completely removes the element of camping, and forces there to be actual combat in Combat maps because the other team doesnt have to go past you to reach their objective.
The grey areas on the map are lowered maybe 10 feet ish and exitable by elevators A and B, and are basically for the purpose of creating tension on the team by causing a slight delay in their ability to get to the main room and defend/attack (yeah thats crazy too, both teams are attacking AND defending the same room)
The red line in marine start is a door that opens after you use the weld point in the main room, and the purple line is a breakable thing for the aliens to get access to the elevator(like the glass on top of the spaceship in that one frefall map). Obviously skulks/fades/lerks dont need the elevator, but making the breakable have alot of health before it breaks would need a team effort to make onoses useful because they would need the elevator to get out of the lowered alien spawn.
Both Spawn areas are pretty much spawn camp proof, because of the width and length of marine start, marines would be able to shoot at the small bottlenecked marine start exit from way back at the armouries, where they can keep themselves healed. And the aliens would have 2 prebuilt DC's at the alien side bottleneck (inside of the wall so they cant be damaged) to allow them to get out of spawn, and also I placed all the alien spawnpoints right next to the wall so skulks can just run straight up the wall to the exit when they spawn without worrying about spawning right out in the center of an open room to kill the attempted spawncampers who have nowhere to camp from but right next to the DC's, and then either head out or drop back into the lowered area to gestate.
If there is anyone here who could make this map I would love u forever
