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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
N_Recoup
When I look through recently-created glass, and I look over into the direction of marine start, I see... marine start! Whats up with this?
brute_force
Sky brushes do not block vis. You'll either have to construct the outer hull for it (which would look better and be realistic), or make a visblocker/use hint brushes to make sure the marine start does not get rendered.
N_Recoup
So you say I should construct the outter hull, meaning create a brush that blocks up any other views I might be seeing?

Gotcha.
Lt_Gravity
this screenshot/layout doesnt seem to make ANY sense. except you want the ms to be seen from outside. then you will have to texture the outer walls of the ms aswell.
N_Recoup
I've already fixed the problem. Let me show you my progress once it is done compiling! biggrin-fix.gif
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