Just modifying the bitmaps on weapons, players and hands, well you know.
I decompile with milkshape, change the bitmaps in photoshop (with the
right settings to keep the right size) and recompile using milkshape.
The problem is that the recompiled models seem to loose their origin. For
example: The mine got a nice grey facelift, recompiled it shows left hand
way in front of mine model and the right slightly behind. Why? I haven't
touched any of the other files.
Another thing, why don't aliens weapon models 2-5 have any qc-file when
I decompile them?
Any clues or redirection to answers would be helpful
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Please dear Santa, for X-mas I wish that the Fades abilities 3 and 4
switch place and that beacon is removed or reworked.