todd1Ok
Mar 4 2005, 03:50 AM
BATTLE GORGES INCOMING. COMM, MEDS!
bilebomb nukes 10 res worth of meds the comm drops in a large pile in the corner. forces coms to move that mouse more, makes sence from an rp/storyline prospective, increase's bilebomb usefulness, and is generally cool.
todd1Ok
Mar 4 2005, 03:51 AM
for some inexplicable reason, i thought this was I&S. christ...i need sleep. if a moderator would be so kind...
ultranewb
Mar 4 2005, 03:53 AM
I recall reading somewhere (maybe an I&S sticky) that dropped items, like health packs, are not going to be "used" or "destroyed" by aliens.
DragonMech
Mar 4 2005, 04:01 AM
I like the idea. It would make a gorge much more valuable in a firefight. ^_^
BattleFatty FTW!
milk1
Mar 4 2005, 06:38 AM
that actually sounds like a good idea
PRTe
Mar 4 2005, 01:08 PM
right, then a gorge with bilebomb would totally own any bunch of marines who are seiging cos its destroying all seige structures while at the same time depriving the marines of ammo and healthpacks.
UncleCrunch
Mar 4 2005, 02:56 PM
but first... flee in front of a gorge ?
That would be a hell of a gorge.
Align
Mar 4 2005, 03:23 PM
| QUOTE (Paras!te @ Mar 4 2005, 02:08 PM) |
| right, then a gorge with bilebomb would totally own any bunch of marines who are seiging cos its destroying all seige structures while at the same time depriving the marines of ammo and healthpacks. |
If the commander just drops the 'packs straight on the marines, the bilebomb has to explode within a really tiny timeframe to stop the marine from being resupplied.
It would be pretty much luck-based unless the commander spams meds everywhere, and well, it's his own fault then, isn't it?
Svenpa
Mar 4 2005, 03:34 PM
I like it

plus the gorge is pretty dead if it runs close enough to bile supplies.
| QUOTE (Svenpa @ Mar 4 2005, 10:34 AM) |
I like it plus the gorge is pretty dead if it runs close enough to bile supplies. |
not true.
the new bile bomb is described as "the sniper tennis ball of doom"
DustinMichaels
Mar 5 2005, 04:22 AM
Instead of destroying the equipment if the aliens walk over it then they should get some of the effects. For example, if an alien walks over a health pack then they regain health and if they walk over a catpack then they move faster for a short period.
Dustin Michaels
monk3y
Mar 5 2005, 04:23 AM
This is a ALien vs marine game
BActerium vs nanites
Nanites were formed to kill aliens
Medpacks have nanites..
Medpack kills aliens
GG
PRTe
Mar 5 2005, 05:04 AM
lol.... if medpacks could kill aliens comms would just medspam everywhere
Taaketa
Mar 5 2005, 12:32 PM
| QUOTE (Paras!te @ Mar 5 2005, 12:04 AM) |
| lol.... if medpacks could kill aliens comms would just medspam everywhere |
brings a new meaning to dropping a med pack on the hive...

Med pack spam is easy as pie to counter.
Spore the Med spam.
Marine goes to get health. Goes up to 100 HP 1/2 a second later drops to 93 picks up another med pack 100 HP 1/2 a second later drops to 93... etc etc.
Meds get wasted real easy with Spore, marines essentially waste their own res if they do that instead of having an armoury in any kind of siege situation.
Phsyc0
Mar 24 2005, 11:47 PM
::tsa::but that would make the aliens even more powerful, the gorge is fine with the web thing it holds back anyone and if placed properly it could be a perfect trap.the gorge is fine the way it is!
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