Help - Search - Members - Calendar
Full Version: Modeling In Maya
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization
escooler
I serched and serched and cannot find a answer to my question. I only have access to Maya 5 (uni labs). to test my modeling and animating skills i tryied to create my very own LMG and made it look the same. I did it. as i said i only have maya and my question is; what exact prossess...step by step (program by program) would it take to take my MB file and put it into the game as my own model! please help thanks alot.
xKORExslim
You have to open the plugins and activate the OBJ export, and export the model to OBJ, which is supported by MS3D. That or you can get a .3ds exporter which is suprisingly hard to find :S.
escooler
OK, stage one compleate. its now in milkshape...now what!
MrSocks
maybe this should be in the customization help forum?
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.