MaxAmus
Nov 15 2004, 04:18 PM
Ok, i been working over time on these :cool: heres some screen shots of them,
Marine Light

Marine Heavy
Marine Zombie Player Pack
Spawn_of_Chaos
Nov 15 2004, 05:16 PM
hate to break it to ya, but they don't really look like zombies. Just rines with too much blood on them. Give them some tattered flesh, open wounds, bones sticking out, etc. and then start showing what you've got.
Mr_JeburtO
Nov 15 2004, 05:24 PM
not all zombies are decaying masses of flesh you know
gj on the models btw
SilverFang
Nov 15 2004, 05:27 PM
If you really wanted to make em look like zombies take big chunks out of em and give them red eyes
just my opinion other than that good work
Spawn_of_Chaos
Nov 15 2004, 05:27 PM
yeah, well, these just aren't quite "zombie" enough...of course, anyone who plays RTCW and has seen the zombie pack for mulitplayer knows what I mean.
StarStarGrizzly
Nov 15 2004, 06:40 PM
They are ok I guess. I dont understand though. Marines are marines. Zombies are zombies. Aliens are aliens. Why mix them? If the TSA were zombies...then howdo they use their guns, and why dont they eat skulk brains. If you like zombies, go play zp, not ns.
Haze
Nov 15 2004, 07:23 PM
I say keep how they look now, maybe give the models a few defining properties that break away from the default's structure (maybe a closed mask) to make them seem like a whole different devision of TSA marines, the Zombie company. That would be pretty cool, I am liking the color scheme.
slayerkl2
Nov 15 2004, 08:06 PM
you wana see true zombie models ask my friend minute. MAn is he obsesed. Anyway they looked like a greyscale with a filter owver em.
Kitki
Nov 16 2004, 12:58 AM
Tis more of a reskin from what it looks. Add some pieces of armour that's fallen off, some exposed/ripped off flesh and maybe a fade slash wound in the back?
Chrono
Nov 16 2004, 01:16 AM
| QUOTE (MR.JEBURTO @ Nov 15 2004, 10:24 AM) |
| not all zombies are decaying masses of flesh you know |
dont you tell me what im not!
Walking_Target
Nov 16 2004, 10:31 AM
A minor suggestion - Zombies are the reainimated corpses of Dead men, often killed in fighting or battles, so if you can add a few places where there are obvious combat wounds from encounters with aliens or other fights it may inhance the look.
Spawn_of_Chaos
Nov 16 2004, 04:48 PM
That's exactly what I was saying. It's just a reskin. If you redo the models, then you are a modeller. If you redo just the skins, then you are a skinner. There is no shame in being a skinner instead of a modeller. Just don't get them mixed up.
Diablo_fx
Nov 16 2004, 09:26 PM
| QUOTE (**Grizzly @ Nov 15 2004, 07:40 PM) |
| They are ok I guess. I dont understand though. Marines are marines. Zombies are zombies. Aliens are aliens. Why mix them? If the TSA were zombies...then howdo they use their guns, and why dont they eat skulk brains. If you like zombies, go play zp, not ns. |
Someone should make a convert pack..
Onos skin for ha's lerk for jp.. la for heh gorges on 2 feets

marine
HA > onos on 2 feet
JP > lerk
la > gorge on 2 feet
buildings.. umm aliens buildings.. dcs ocs... mcs. sc. mini hive for CC

alien
onos > ha
lerk > jp
fade > half jp/ha? armoured jetpacker!
gorge > big medpack..
skulk > ammory with legs

hive > giant cc?
Spawn_of_Chaos
Nov 17 2004, 04:49 PM
lol nice idea but wrong thread. post ur own thread. and btw ppl the zombie pack is a wonderful idea, it's just not done right yet.
Realmer
Nov 18 2004, 12:02 AM
I want my giant cc.
Spawn_of_Chaos
Nov 18 2004, 04:52 PM
PPLZ...I'm not even an admin and I'm getting tired of this offtopic stuff...SOMEONE finish the zombie pack, I'd love to use it!
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