The_Thing
Nov 14 2004, 05:06 AM
Model - Ankalar
SKin - ThoR
LAM Model - -X-
Animations - [ZAPR]The Thing
Compile and modification - vecdran, [ZAPR]The Thing
Contact me, [ZAPR]The Thing @ supersomthing@yahoo.com
Work time: 4-5 hours
This is a reanimation of the TSA USP, all credits goto Ankalar, Thor, and vecdran. I only did animations.
It also comes with custom sounds.



Download
HERE
Chubbieboi
Nov 14 2004, 06:00 AM
animations are kool
tho the beginning of reload is quick, but I dont really care

its all good
DragonMech
Nov 14 2004, 06:03 AM
You. Are. A. GOD!!!1!!111!!!

[EDIT] Ya want to know what's really odd? I just redownloaded the old version a few days ago, and I was thinking it could have some nicer anims.
No, I'm not kidding. Freaky, huh?
Ratonetwothreetwoone
Nov 14 2004, 06:13 AM
i could have sworn you were lying about that....
The_Thing
Nov 14 2004, 06:16 AM
EDIT: Matrix, it must be.
MrSocks
Nov 14 2004, 07:28 AM
yes lollerskates
interesting...
The_Thing
Nov 14 2004, 07:29 AM
Just noticed the smoothing on the heavy is b0rk3d, so im fixing that now.
BulletHead
Nov 14 2004, 07:31 AM
I just want your vid system! DAMN that's fine looking... textures look soo awsome!
So that's what true OpenGL looks like... *drools* 9 more days till my pc comes.... *drools, shorting out keyboard*
On Topic- NICE model, but not really my cup of tea
The_Thing
Nov 14 2004, 07:47 AM
Uploaded fixed version: 11/13 2:47AM EST
EDIT: OMG, missed the additive render!!! Reuploading 2:52AM EST.
CplDavis
Nov 14 2004, 07:48 AM
Thnaks so much its very awsome!
LockNLoaded
Nov 14 2004, 11:09 AM
I just might get back to using this.
But first, anyone has a good LMG replacement? (Need something to go well with pistol)
Clashen
Nov 14 2004, 12:29 PM
Too static, and unnatural fast. Despite that the draw is kinda cool.
The_Thing
Nov 14 2004, 01:48 PM
| QUOTE (Clashen @ Nov 14 2004, 07:29 AM) |
| Too static, and unnatural fast. Despite that the draw is kinda cool. |
Dammit man, I wish you would start making good criticism. I already told you, I did the math I set the fps so the animation would last as long as the original ones, because if it's not as long, it will get cut off in the middle. Since my animations have a lot more frames than the original and more detailed, they're going to have to move faster or else it'll get cut off. Also I fail to see how the animations are static.
logger
Nov 14 2004, 02:35 PM
Nice anims... but some few things
-Reload slide back should be quicker... seems to go very slow..
-shoot_empty doesnt look as though it shoots
-draw is fine
-shooting needs slightly quicker slideback..
otherwise very nice.
Drfuzzy
Nov 14 2004, 03:29 PM
Very nice thing, better than I expected

Using
CaptainPanaka
Nov 14 2004, 04:59 PM
| QUOTE (LockNLoaded @ Nov 14 2004, 01:09 PM) |
I just might get back to using this.
But first, anyone has a good LMG replacement? (Need something to go well with pistol) |
I think the M8 Gator will fit the handgun quite nice (preferely the "reskinned" version where the stripes are not yellow but grey...)
On topic: n1, I really like the draw animation. Using
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