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Full Version: Prvt. Nancy (high Poly Female Marine Model)
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Artwork Forum
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sheena_yanai
QUOTE (Browser [ICE)
,Nov 10 2004, 01:40 PM]Great work !

Since we haven't seen any female marines in any NS movies (at least I haven't),
I was thinking about maybe adding one in the Pre/Selection movie but that is ONLY IF I have time for it.
If I do, your art might be a good start for inspiration !

oh..so ..

here we go



user posted image i dont want to hear any "olol boobs" **** in here,this is a bodyarmor and not a tshirt.
its comon sense they apear a bit bigger than they are. proof
ive really considered for some weeks not to post this here..
because of the immature and ignorant nature of some community members.
just try to behave please






ok

so.... lemme introduce you to nancy




user posted image
there are still lots of details missing..the texture is just a test.+not uvmapped
correctly,thats why some artifacts apearing that lo
ok like face errors..
its just from the crappy texture. mostly just materials applied. the utility belt isnt finished.
user posted image
user posted image
added some custom gimmicks ,
like this status display..so you could see your armor status even when you got your visor opend...
ive also moded the light marine armor a lil bit..
still much work to do. lots of clipping errors to fix


i dont want to post any more high res pictures here..so
Heres the link to some test renders ive done in the progress of modelling nancy, they are not sorted or anything
thats more 56k friendly. but if you like any of those wip shots,or if you have any questions, feel free to post that picture in your reply
SaltzBad
Most humongously large eyes ever :o
sheena_yanai
aww cmon.. large eyes are teh cute
tounge.gif

user posted image
user posted image
Spacer
Her face looks more "WAI~~!!" than TSA Marine, but the rest is godamn good :o.
Marik_Steele
The best part? The way I looked at the pictures before anything else in the thread and thought to myself "The last time I saw a model of a female in a futuristic suit that detailed, I'm pretty sure it was made by Sheena biggrin-fix.gif
Mr_JeburtO
wow.gif

flawless imo
taboofires
Haha, both are great. I'd use them.

And those eyes aren't that large, Saltz. They're on par with the eyes in Sims 2, which are slightly exaggerated so they can be expressive and actually seen.

Big would be about double that size tounge.gif
wascally_wabbit
awesomey-ness. Nice work sheena

EDIT: You tell us to not go all 'omgboobies', then you create render 15.jpg and render 17.jpg tounge.gif
DeltaSnipe
*Fears of what will appear in the T2K adult forums*
Damn you all in making nancy a skank! Wait... I guess that was PF's fault, but damn you all for continueing it!
-Dan
Chubi_Chan
wow,nice.That's perfect man,you should get into professional modeling,the kind for games,not for the runway confused-fix.gif
REDDmonkey
biggrin-fix.gif very nice, loving the pistol that you can see in the first render ^__~. Did you use nurbs modelling for this, sheena? I need to take a look into that method sometime. I'm modelling a high poly marine at the moment too :E though its not this good.
Svenpa
oooh the detail, I like it very much smile-fix.gif
Browser_ICE
Cool !!!

Its great to see such terrific work !



I whish I had more time to add that much detail on my work. :-(
Umbraed_Monkey
The neck seems over-armored. But other than that, nice smile-fix.gif
Forlorn
It's really good, but why the breast plates?

user posted image

Generally, you barely notice a girls boobs under armor, no matter how pretty she is.

I don't see why there needs to be "sex appeal" with something like a video game charecter when the marines themselves are just your standard marine grunt models, they don't have cod plates or anything, lol
DragonMech
Sheena... I can't think of anything to say that expresses how amazing your work is. It's perfect in every way. I'm saving a copy of those images to use as my screensaver.

Amazing as always. smile-fix.gif
Lancedres
Awesome work, I just can't wait till you finish it. No crits, but the legs seem to be "wide", could be the armor pads though. Keep it up.

- Lance
sheena_yanai
QUOTE (REDDmonkey @ Nov 12 2004, 01:48 PM)
biggrin-fix.gif  very nice, loving the pistol that you can see in the first render ^__~.
Did you use nurbs modelling for this, sheena?
I need to take a look into that method sometime.
I'm modelling a high poly marine at the moment too :E
though its not this good.

like this?

user posted image
its mixed nurbs,box and poly modeling

and the ns marines have thicker chestplates...they are just textured and not modelled...

AND EVERYBODY KNOWS THAT FEMALE ISRAELI SOLDIERS HAVE
HANGING **** BECAUSE THEY DONT WEAR BRAS! biggrin-fix.gif
Walking_Target
Dont you mean its a fitted set of body armour rather than a single mass manufactured piece.

Very nice renders cant wait to see the model ingame, it might kill a lot of peoples pc's though.
sheena_yanai
ahm... it got almost 180 000 polys..how do you exactly want to see it ingame? if this would be a replacement model, i would have posted it to the NS Customization forum and not here tounge.gif
Lt.Realness
first - great work!! very nice!! I like it to 99% ! just change the color of the complete suit (like the standard rines have it) and she's perfect =)

send this to some dev.!!! then they can start includung the female models I have been fighting for =)
REDDmonkey
QUOTE
its mixed nurbs,box and poly modeling

and the ns marines have thicker chestplates...they are just textured and not modelled...

AND EVERYBODY KNOWS THAT FEMALE ISRAELI SOLDIERS HAVE
HANGING **** BECAUSE THEY DONT WEAR BRAS!


ah, i'll look into nurbs soon then, i can just about do the other two methods confused-fix.gif. Very nice renders too sheena, the pistol suits it well tounge.gif.
Condizzle
All I can say is...

HOLY ****ING CRAP THAT IS AWESOME
Wake
Great job
Gneralas
Woot for femaleness!!!

Very nicely done.
Lt.Realness
please change the color! it's the only thing what disturbes me :/
0blique
Very nice. Certainly not lacking in the detail area.
Quaunaut
Seeing some of those renders Sheena, I'm surprised there are no nudes in that folder.
SaltzBad
QUOTE (Forlorn @ Nov 12 2004, 03:31 PM)


I don't see why there needs to be "sex appeal" with something like a video game charecter when the marines themselves are just your standard marine grunt models, they don't have cod plates or anything, lol

Well, solid armor would have to use some method of leaving enough room there, or it would produce unnecessary discomfort - which would be differently practical depending on the material. It seems implied that the material in this case is remotely elastic, seeing as how large plates are used that would be cumbersome if absolutely solid (you wouldn't want a single solid plate forming a ring around your torso, unless you're masochistic and never plan on taking it off).

As for the eyes, I find it creepy, but each to his own anatomical incorrectness.

Edit : Oops, knew I forgot something - the headgear needs a bit of detail. Unless you're going for the 8ball look.
Chrono
it took you what? 9 months to do the body?

/me remembers old thread of nancys head
sheena_yanai
the color is temporary like i said... ive chosen a dark grey, because its better for my eyes, it gives a better contrast. i cant start texturing without completed model. and the helmet will be replaced later. and Quanaut, isnt that little TSA lingerie fanservice enough? tounge.gif nudity is boring... but ive realized most of you guys havent watched the wip shots at my ftp.. otherwise some questions would be already answered biggrin-fix.gif
so i try it again..this time with psychology


NUDE NANCY!!! OMGz!!!!
























^^^^^not really,but almost. its still pg13^^^^^^
kida
O-M-F-G!

You truly are a goddess.

QUOTE (Forlorn @ Nov 12 2004, 03:31 PM)
I don't see why there needs to be "sex appeal"


Are you g-a-y?
sheena_yanai
QUOTE (Chrono @ Nov 13 2004, 04:47 AM)
it took you what? 9 months to do the body?

/me remembers old thread of nancys head

i redid the whole head again,the old nancy was a conehead in fact. the body was already finished at this point..worktime on the body was about...uhm...almost 3 months, because i got not much time for this. im working on that armor since almost 2 months again...always little junks,just when i get time for it. if i count all together it would be just a little bit more than a week of work

here are pics of her old head

user posted image

cellshaded.. she was even more manga-styled at this time,
just meant for cellshade renders
user posted image
Dark_Soul
oh yeah i remember the old version, man, this looks sweetn, great work in every spotn great design

mucho lub <3
RPG_Jssmfulhud
Ahhh, good old Cinema 4D. Nice work. smile-fix.gif
Kardoffel
Im in love biggrin-fix.gif looks awesom plz let NS-Source come and include this model wink-fix.gif
CoolCookieCooks
i dont think people realise this is beyond use in any game without alot of optimisation confused-fix.gif
Lt.Realness
wahh this is so nice =) more more more more please wink-fix.gif

-edit-
one thing I noticed is that you colored the shirt and her pants brown :/ it's supposed to be a dark blue or stuff. Use the sketch from www.natural-selection.org =)

-edit-
don't let her look like a prostitute (the pics in the locker room) she looks hot, but her bra should be more sportslike and put away those socks she's wearing! let her more look like a good lookin' female marine =) not like a girl in a striptease show who's wearing a TSA battle dress uniform biggrin-fix.gif
Condizzle
That cell shaded one is so cool. I'll have to hire some surgeon to take the creative and modelling parts of your brain and put them in mine.
Lt_Gravity
BOAH!

great work. but is it a bad thing we guys like the gals? tounge.gif
really nice work but I dont like the dark style too much because most of the details seem to disappear.

when we get a working ingame version? (both, armor and barely with clothes wink-fix.gif)

btw worktime: thats why other people are mappers biggrin-fix.gif
slayerkl2
I have never seen shuch amazingness in a model..this is truly the 1337
Burncycle
Nice job sheena smile-fix.gif
sheena_yanai
the colors are just temporary. only for test reasons
Daza4
Wow, beautiful work sheena.
Sky
QUOTE (Lt.Realness @ Nov 12 2004, 09:13 PM)
please change the color! it's the only thing what disturbes me :/

Apparently she's a ninja. wow.gif
Shhh marine.gif
Kardoffel
<---- bump mapping, the most models of hl2 doom3 ect use bumpmapping the actual models are as hipoly as this one
Krad
wow.gif wow.gif wow.gif
sheena_yanai
bumpmapping is the cheapest and ugliest technique you can ever use for faking actual geometry... i rather use real polygons. polycount does not matter for animations and still renders.
Lt.Realness
you should really send this to a dev.!! maybe they can use it as collecting main =)
Quaunaut
QUOTE (Lt.Realness @ Nov 13 2004, 12:14 PM)
you should really send this to a dev.!! maybe they can use it as collecting main =)

They have already seen it, I assure you.

I myself think correctly used Bump maps can look a lot better than most polygonal uses, because sometimes you're screwed by size.
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