As I've had to start using D3D to prevent the console crash issue I've noticed something in tanith, the doorway areas in the marine start are displaying strangely, I believe there may be two brushes in each location fighting over the display, though I'm not sure.
This does not seem to show in OpenGL mode, only when running in D3D. Haven't managed to locate this effect anywhere else yet.
Could I have a few people check this?