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Full Version: "realible Channel Overflow" Again...
Unknown Worlds Forums > Natural Selection > Natural Selection Help > Tech Support
KillerBroetchen
Hi,
i must start a threat about this problem again... i´m totaly helpless sad-fix.gif

Here the Problem:
After each (!) round ns_ or co_ my loss und choke in the netgraph climbs up to stable ~25. Then after 30 seconds i automaticly disconnect with this error "Realible channel overflow"

That problem comes on Siegemaps, or _normal_ maps which much buildings too, if i go trough a phasegate. The game hanging up, in my netgraph the latency and pakage incoming hanging too.

Then after 5-15 secons hanging the game play normal, but which loss and chocke on ~25... -> Disconnect -> Realible channel overflow...

It cant be normal, i formatet my PC, Windows firewall is off, and no other firewall is installed.

I have tried so many Netsettins in combination which the Steam Setting (>768 DSL etc...)

I am absolutly helpless and angry. This really sucks. Really ! NS is unplayable...
One day, i played NS without any Problems ! No overflows or disconnections. On siegemaps too...

I must do something wrong... pleas help me, please :[

MySystem:
-AMD Athlon XP 2000+ (1666 Ghz)
-256 DDR-Ram Infineon PC 2100
-ATI Radeon 9600 PRO 128 MB
-Windows XP SP2

Connection:
-AOL-DSL without Fastpath
-1024 kbit Downstream
-128 kbit Upstream

Netsettings:
-Rate 16000
-cl_cmdrate 25
-cl_updaterate 45
-cl_resend 8
-cl_cmdbackup 8

Latency 70~80 and on normal maps no Problems, but when a round ends and all come into the RR. confused-fix.gif

Thank you for help, an please forgive me for my bad english ...
typical_skeleton
if all scans for viruses, etc, come up empty, I'm going to venture a guess that this is your problem:

Connection:
-AOL-DSL without Fastpath

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