SLizer
Oct 21 2004, 12:25 PM
I know there were thread about this a while but thought making new.
Its Fact that most of the time these duels ends up for the fades advantage BUT NOT ALLWAYS. So im here to make thread how to get that darn assswiper!
This is mostly about ns_ but you can also speak about co_
when

fought

who won?
Idea is to find the time when marine can win a fade alone including upgrades, gun,place but not skill level.
I think marine might have chance after the lvl2 weapons with shotty You can take the fade then with only one clip. One important thing is also where the duel is held if you are on small room the fade might easily get stuck.
But yeh when do you think marine can win?
Cartman2b1
Oct 21 2004, 01:36 PM
One on One?
Well theres no way in hell you could do it with an LMG unless you're really lucky. A shotgun and HMG will require at least level 2/3.
4/5 well placed shots into the fade will see it dead. It really does depend on the marines armour and the medspam it gets, or the marines godly aim.
Of course, if the fade is smart, it would blink out of the area after 2 blinks.
Myrsnipe
Oct 21 2004, 02:05 PM
Hmm, in normal ns_ it's preferable to hunt fades in small teams, alone is almost hopless (unless you have a jp). In combat co_ it depends much more on your aim and if the fade has focus or not (and if you have ha/jp). On the otherside it is quite possible to go solo vanilla rine against a good fade, but that is just luck.
the_x5
Oct 21 2004, 02:13 PM
If I have a lvl 3 shotgun then I almost always win.
crisano
Oct 21 2004, 03:18 PM
Smart fades will always win vs a solo marine. It's because eventually the marine will have no armor, so 2 quick swipes means he's dead.
paper_tiger
Oct 21 2004, 04:51 PM
Assuming the skill of the 2 players is the same and they are not noob then...
The way I see it is the fade will win 99 times out of 100. Fade will just use standard: blink in, slap, blink out, repeat till marine is dead.
What I see happening med spam or not is the marine will eventually run out of ammo and the fade will move in for the kill. With only 1 marine there is no welding so even with full health he will be at most 2 slaps from death after armour is gone. So if the marine is totally alone he is pretty much minced meat.
IF he has HMG just make him use all his ammo then the 50hr reload time will ensure a quik death. The dodgy SG reload will also hamper the marine
Gecko_God_Of_Dooom
Oct 21 2004, 07:33 PM
1 vs 1 Fade wins.
How ever. if the fade attacks with a skulk, and the marine has catpacks, ill show you a dead fade.
taboofires
Oct 22 2004, 02:59 AM
If skills are both zero, then it could go either way. Otherwise a fade would require considerable foolishness to die to a single marine. Or really bad luck, like blinking into a wall or something.
Swipe swipe run heal swipe swipe dead. Repeat if the comm is gracious and wastes res on meds.
Alkiller
Oct 22 2004, 04:09 AM
If a marine has an HMG and lvl 3 weapons (s)he might be able to catch the fade off guard and kill it but otherwise, the fade should win.
tim0808
Oct 22 2004, 04:11 AM
in a co game, a marine with lvl 2 armor and lvl 3 shotgun can take out a fade in 2 or 3 hits
TOmekki
Oct 22 2004, 04:30 AM
if you ever happen to solo a fade, you have just encountered a person that is worse than you in this game.
that is, presuming the tech levels are equal.
j3st
Oct 22 2004, 09:21 AM
a marine with lvl3 HMG lvl3 armor and heavy armor usually does the job quite nicely
SLizer
Oct 22 2004, 10:45 AM
Im trying to find here the upgrade level when you have good chances taking fade out.
Lets say that this duel happens in single room that has no exits!!
When would the marine have equal chances versus fade. Assuming fade can be at any tech level from non-chamber1hive to 3c3hives.
j3st
Oct 22 2004, 11:22 AM
umm it's better to pick how one scenario where the fade has a set number of hives, and upgrades (specifying which chambers are available).
also if the duel is in a closed room...how big is the room? if it's small, then celerity will almost have no effect, and it means that the fade cannot blink out and then blink in again. this probably makes a non-focus fade better than a focus one...
well, there's just a lot of variables to consider so think it's better for u to specify one type of fade..
Jak
Oct 22 2004, 11:44 AM
As already stated level 3 shotgun and 2 armour is usally enough.
If you get your first hit and sidestep his first attack, then land the second behind you immediately as he goes by he will be very weak. If he runs and gets stuck he is dead, if he stays you can easily win it.
At least that is my experience of it - another major advantage is rails etc. Get your hit then drop over the edge, move behind an obstruction etc.
It is easy in Co (especially so when you add catpacks) - but generally as long as the fade gets his early hit, you are screwed regardless of Co Ns.
JayK.
SLizer
Oct 22 2004, 01:05 PM
Lets say the room is semi-sized something like genrator on ns_lost, fade is 1hive fade with regen(most usual thing when you first encounter fade eh?) and i think regen is most popular upgrade isn`t it?`carpace has more power after meta is in use.
Koenig
Oct 22 2004, 01:26 PM
In classic a fade should win 99% of the time regardless of marine upgrades and weapons.
Willingness to commit is the issue.
In classic NS i have killed relatively few fades on my own in 1 vs 1 fights. In combat many a fade has tasted the sting of my mighty shottie.
If you get a good hit in on a fade in classic he will just withdraw, unwilling to risk death. In combat, most fades will just try to get you anyway
exileSoul
Oct 22 2004, 09:53 PM
fade > marine
marine shouldnt really be alone when theres a few fades out there. its really quite a waste of time.
j3st
Oct 23 2004, 11:16 AM
| QUOTE (dsX.exileSoul @ Oct 22 2004, 04:53 PM) |
fade > marine marine shouldnt really be alone when theres a few fades out there. its really quite a waste of time. |
not all the time.
u wouldn't really want a whole team going for a ninja pg, for example.
and as lots of ppl pointed out in this thread already, fade > marine isn't always true.
Beretta
Oct 23 2004, 04:02 PM
to be honest the fade will win, the marine doesnt really have a chance, I mean, he shouldnt win anyway.
Simply because fade is 50 res marine even HA + HMG is only 30 res (dont say omg noes plus upgrades cost hes like a bajillion res!!)
As Ive said before a fade has no real power, they are for mopping up lone marines and unguarded res nodes.
TOmekki
Oct 23 2004, 04:12 PM
me and n44bj killed 2 fades with lmg's today(?) :D
or maybe there was a third marine, cant remember.
Lordy
Oct 23 2004, 04:12 PM
| QUOTE (Beretta @ Oct 23 2004, 11:02 AM) |
| As Ive said before a fade has no real power, they are for mopping up lone marines and unguarded res nodes |
gg
Zaggy
Oct 23 2004, 04:44 PM
YES, I did so, I had a shotty though, I kept dodging and kept hitting the fade, fade died.
mirrodin
Oct 23 2004, 05:32 PM
Oh oh...
I did this yesterday.
co_core, Wep 1, Arm 2, Resupply, Shottie
I was in the upper hallway and a fade comes blinking out of the hive, I shoot at it once. It's like WTH!?!?! It turns around and blinks at me, so I dodge to the left and fire a point blank shot into it's side, all the pellets hit. It then turns around and blinks at me again. I crouch and it goes over my head. I whip around and blast it in the back.
(I have sensitivity 15, the fade had a low one, it was turning slowly)
And then I was liek (not like, liek), "OMG!!! NUB FADE, pwnt, rofl!!111oneoneleven!"
j3st
Oct 24 2004, 03:00 AM
um right.
Recoup
Oct 24 2004, 03:15 AM
LMG vs Fade = Death
SG vs Fade = half & half (depends on the guy using the shotgun)
HMG vs Fade = 75% chance (depends on the guy using the HMG, once again)
GL vs Fade = you're dead Jack...
exileSoul
Oct 24 2004, 05:23 AM
did annih terror get soloed by a lmg in a pug or something?
ApolloGX
Oct 24 2004, 08:50 AM
| QUOTE (dsX.exileSoul @ Oct 24 2004, 12:23 AM) |
| did annih terror get soloed by a lmg in a pug or something? |
who cares?
TOmekki
Oct 24 2004, 09:23 AM
| QUOTE (Recoup @ Oct 23 2004, 10:15 PM) |
LMG vs Fade = Death SG vs Fade = half & half (depends on the guy using the shotgun) HMG vs Fade = 75% chance (depends on the guy using the HMG, once again) GL vs Fade = you're dead Jack... |
it all depends on the fade at least as much.
Lachdanan
Oct 24 2004, 09:46 AM
don t know
ask the two

who weren t able to kill a solo

wu3lmger in a gather--> 1 dead fade(regen) with 0 medpacks.
crisano
Oct 25 2004, 03:55 PM
| QUOTE (j3st @ Oct 23 2004, 07:16 AM) |
| QUOTE (dsX.exileSoul @ Oct 22 2004, 04:53 PM) | fade > marine marine shouldnt really be alone when theres a few fades out there. its really quite a waste of time. |
not all the time.
u wouldn't really want a whole team going for a ninja pg, for example.
and as lots of ppl pointed out in this thread already, fade > marine isn't always true.
|
Its true the ninja PG builders should go alone, but if they are discovered, they will and should die.
As for fade > marine isn't always true, it's because the skill wasn't even. It was probably a crappy **** fade.
HMG has the highest chance of killing a fade solo, but it also has the greatest disadvantage against a smart fade. All the fade has to do is just blink around, make the HMG waste bullets till he is required to reload, which takes forever and then some. I've taken down quite a few solo HAs that way.
SG has a pretty good chance because of its quick reload and fierce damage per blast, bit it requires quite a bit of medspamming to accomplish as well as atleast level 2 weapon upgrade.
That_Annoying_Kid
Oct 25 2004, 04:39 PM
shotgun + lvl3 + circle strafing + someone who can't counter circle strafe == dead fade
SLizer
Oct 25 2004, 04:57 PM
Actually the easiest way to take down fades are right timed catpacks.
Emanon
Oct 25 2004, 05:24 PM
1 on 1....Fade always, it was designed that way.
Nadagast
Oct 25 2004, 06:48 PM
| QUOTE (x5 @ Oct 21 2004, 07:13 AM) |
| If I have a lvl 3 shotgun then I almost always win. |
You must be playing some bad fades....
I'd prefer a lvl 0 HMG over a lvl 3 Shotgun vs Fades.
Any time a marine has a HMG 1v1, the marine can win. Shotty is far worse against Fades, but with high lvl weapons you might have a small small chance...
crisano
Oct 25 2004, 07:12 PM
| QUOTE (Nadagast @ Oct 25 2004, 02:48 PM) |
| QUOTE (x5 @ Oct 21 2004, 07:13 AM) | | If I have a lvl 3 shotgun then I almost always win. |
You must be playing some bad fades....
I'd prefer a lvl 0 HMG over a lvl 3 Shotgun vs Fades.
Any time a marine has a HMG 1v1, the marine can win. Shotty is far worse against Fades, but with high lvl weapons you might have a small small chance...
|
Eh, I prefer the lvl 3 shotty personally. If you can get the 3 shotties off pretty close, it's basically like 3 full blasts and a fade is dead though it takes some good dodging talent to survive long enough to get the 3rd blast in. HMGs, I'm just afraid that the fade would just dance around, its almost a catch 22. I can shoot at the fade at mid range distance, hoping that he's coming in at me, otherwise I would just be wasting ammo on hp/ap that he could easily regen, then die from a reload; or wait for him to get close before unloading but usually he'd get one swipe in and blink away to regen, and I'd be one swipe down.
But in general, don't expect to survive 1 on 1 fade encounters, if you survive and scare off the fade, that's good enough. If you kill him, he either sucked or you got lucky.
shark_diver
Oct 25 2004, 07:16 PM
heh... once i killed a fade on siege map with no upgrades i had a shotgun and a fade comes trys to hit me but i jus jump and dodge and shoot he did it again missed and i shot again it was like a 5min duel and i won... the guy musta been having a bad day cause i ussaly see him owning as a fade and once i killed him he was complaing i was hacking
ZeeMooN91
Oct 25 2004, 07:17 PM
BadMouth
Oct 26 2004, 12:32 AM
as long as u have a lvl 3 shotty, the odds r quite equal. provided that the fade doesnt run off and regen.
Recoup
Oct 26 2004, 02:37 AM
Some well-time crouch techniques along with a Level 3 shotty are devestating, and we all know that if a Fade's health drops too low (the initial shotgun blast) they run away to conserve their 50 res.
mirrodin
Oct 26 2004, 03:35 AM
| QUOTE (Emanon @ Oct 25 2004, 12:24 PM) |
| 1 on 1....Fade always, it was designed that way. |

Dude...
I'll bring screenshots, tomorrow, day after...eventually. Remember the fade is supposed to pwn anything ramboing. The point of NS is teamwork.
Church
Oct 26 2004, 06:19 AM
| QUOTE (BadMouth @ Oct 25 2004, 07:32 PM) |
| as long as u have a lvl 3 shotty, the odds r quite equal. provided that the fade doesnt run off and regen. |
Duh. But what fade doesn't run off and regen?
crisano
Oct 26 2004, 03:36 PM
If the fade does run off and regen, then you did your part. As a solo marine, if you run into a fade, the only thing you should be thinking about is scaring the fade away so you can live to accomplish your mission, killing a fade by yourself should never be the number one priority, even if you're a solo heavy armor. If it happens, then its an added bonus.
the_hole
Oct 26 2004, 05:57 PM
fade > marine no need to discuss. Fades have so much over a marine, speed, less hits to land to have to kill, (2 no matter what with focus, but we'll exclude that), hp, armor, hiding places, being able to bunnyhop, being able to duck proficiently.
FADES > SOLO MARINE
even if it takes time to kill the marine
FADES > SOLO MARINE.
Just by killing a lone marine with an HMG, you are easily getting rid of 15 res of the marine team, not counting medpacks and a possible welder.
15 res is alot when you have 2,3, or 4 nodes to work with for an entire game. Cal comm's usually have 2-3, with a competent alien team.
SLizer
Oct 28 2004, 11:38 AM
But we migh also think that you can ambush teh fade still healing from combat....
crisano
Oct 28 2004, 02:33 PM
| QUOTE (SLizer @ Oct 28 2004, 07:38 AM) |
| But we migh also think that you can ambush teh fade still healing from combat.... |
That's not soloing a fade though. A fade could be fleeing a fight heavily damaged and you put a pistol clip into it, killing it, that's not soloing it. Soloing a fade means starting a fight with fully healed fade without any outside help, killing it yourself.
Meto
Oct 28 2004, 04:24 PM
The numbers regarding
lmg vs fade
shotgun vs fade
etc were complete and utter rubbish in my opinion.
The fade is a skirmisher not a tank therefore you should be hit very little. Unless they invent a 1 shot weapon which they've stated they never will then good fades will still be able to take on lone marines and groups with care.
If they are facing you then you don't try and attack head on unless you are certain you'll win. You can duck away and go kill other marines or loop around and try and get them from behind.
If they are facing away then you can blink in and have a few swipes, if they don't die then just retreat and fight them a bit later.
The number one skill in a fades aresenal is surviving. Even if you aren't killing them your still heavily influencing the tide of battle.
1. You take down their armour
2. They'll become extremely bothered about the fade they can't kill
3. You're taking a little fire from your buddies like skulks
The only time I lose to a lone marine is when I'm running from a group of marines and I'm already beaten up. This lone marine will have had to work his butt off to get in to a position to take me down though or luckily crawled through the right vent.
Sovereign
Nov 1 2004, 11:19 PM
in CO i find it easier to kill the fade with shoggy lvl 2 or 3 also maps have more thinner corridors etc so they cant blink. maps are smaller marines can cover more.
ns is just annoying
if this were an ns game, and the fade had the choice of either, kill the marine or be killed i believe the marine has a chance IF he has a shotgun and an hmg, armor 1 and possibly weapons 1 or 2. if you circle strafe right and the fade isnt aloud to blink out i think it can be done.
Roberto
Nov 2 2004, 08:32 PM
*wants 2.0x fades back*
I don't care about the hitbox being bugged
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