Also, the sprites are really blurry making chat text difficult to read. However, the raster fonts that the TAB scoreboard uses are perfectly readable and crisp because they do not use bitmap fonts. In every game but Natural-Selection, the chat text also uses the crisp raster fonts. In NS, though, the chat text is blurry and barely legible. How do I reconfig NS to use raster fonts?
In the following screenshot, notice the illegibility of the chat text at the top of the screen as opposed to the clear raster fonts at the bottom.

Finally, a significant FPS drop from 72 (normal) to 30-40 occurs when drawing multiple animated models (MDLs such as players, in game objects, weapons, ammo, etc.) as opposed to just rendering the surrounding BSP level. This does not occur in the Windows version. How do I tweak it so that this FPS drop does not occur?