Grunt
Oct 5 2004, 08:41 PM
I'm sure I can build a car just using my bear hands...using my finger nails to screw in each bolt.
However, I am also sure I can build said car much faster using a screw driver.
The weilder is a tool, correct, so shouldn't it allow a marine to build faster.
It could be done three ways:
1. Weilder is passive; just having it lets you build faster.
2. You actually have to use the weilder on the structure to build faster.
3. You have the weilder out, but don't actually "use" it, but hold down your "use" key to build faster.
All three require the commander to drop weilders for marines to use, thus an added expense. With two and three, the marine is even more vurnable than before because even after they stop building, they still have their weilder out (won't auto swtich back to LMG and pistol).
Suggestion for weilder build time would be about 1.3 to 1.5 times faster build time.
crisano
Oct 5 2004, 08:57 PM
I think in the game, the welder's main purpose is to repair things, such as structures or your teammates' armor, they aren't suppose to be used to build stuff. Much like gorge healspray, it's used to heal structures and other aliens, not for building structures.
Maveric
Oct 5 2004, 09:53 PM
But it would be a interesting gameplay mechanic, as well as making the welder useful for the entire game and not just heavy trains or de-webbing a hive/pathway.
| QUOTE (Grunt @ Oct 5 2004, 03:41 PM) |
I'm sure I can build a car just using my bear hands...using my finger nails to screw in each bolt.
However, I am also sure I can build said car much faster using a screw driver.
The weilder is a tool, correct, so shouldn't it allow a marine to build faster. |
I like the idea, but just to let you know, story-wise marines don't "build" anything. They just have to stand next to an unconstructed building the com dropped because they've tricked the computer system into thinking that they are trained engineers, and it's hardcoded into the system that all construction must take place under the supervision of an engineer. So technically nothing the marines have on them should make the nanites build any faster; they're already doing the job as fast as possible.
Alkiller
Oct 5 2004, 10:34 PM
| QUOTE (5kyh16h91 @ Oct 5 2004, 06:11 PM) |
| QUOTE (Grunt @ Oct 5 2004, 03:41 PM) | I'm sure I can build a car just using my bear hands...using my finger nails to screw in each bolt.
However, I am also sure I can build said car much faster using a screw driver.
The weilder is a tool, correct, so shouldn't it allow a marine to build faster. |
I like the idea, but just to let you know, story-wise marines don't "build" anything. They just have to stand next to an unconstructed building the com dropped because they've tricked the computer system into thinking that they are trained engineers, and it's hardcoded into the system that all construction must take place under the supervision of an engineer. So technically nothing the marines have on them should make the nanites build any faster; they're already doing the job as fast as possible. |
Stories can be changed. :>
It could get interesting to see this implemented.
Iron_Maiden
Oct 5 2004, 11:35 PM
Makes sens , would make welders more usefull .
Thumbs up!
LazerMane
Oct 5 2004, 11:51 PM
I just don't understand why the marines look like they should be holding a welder when building, is all. Can't this be changed to a more appropriate action?
Yes, i understand that the holding a welder stance is vestigial from previous versions, but right now it doesn't seem to have relevance anymore.
Dark_Shimmer1
Oct 5 2004, 11:54 PM
That would probably require a complete animation.
so?
sounds good to me!
LazerMane
Oct 16 2004, 07:05 AM
| QUOTE (5kyh16h91 @ Oct 5 2004, 10:11 PM) |
I like the idea, but just to let you know, story-wise marines don't "build" anything. They just have to stand next to an unconstructed building the com dropped because they've tricked the computer system into thinking that they are trained engineers, and it's hardcoded into the system that all construction must take place under the supervision of an engineer. So technically nothing the marines have on them should make the nanites build any faster; they're already doing the job as fast as possible. |
Wait, no, that makes totally NO sense whatsoever.
If the nanos can only build at a fixed rate, why does the building go up faster if there's more than one marine building it?
NEO_Phyte
Oct 16 2004, 07:12 AM
| QUOTE (LazerMane @ Oct 16 2004, 01:05 AM) |
| QUOTE (5kyh16h91 @ Oct 5 2004, 10:11 PM) | I like the idea, but just to let you know, story-wise marines don't "build" anything. They just have to stand next to an unconstructed building the com dropped because they've tricked the computer system into thinking that they are trained engineers, and it's hardcoded into the system that all construction must take place under the supervision of an engineer. So technically nothing the marines have on them should make the nanites build any faster; they're already doing the job as fast as possible. |
Wait, no, that makes totally NO sense whatsoever.
If the nanos can only build at a fixed rate, why does the building go up faster if there's more than one marine building it?
|
nanites
<_<
>_>
Align
Oct 16 2004, 11:17 AM
| QUOTE (LazerMane @ Oct 6 2004, 12:51 AM) |
| Yes, i understand that the holding a welder stance is vestigial from previous versions, but right now it doesn't seem to have relevance anymore. |
It's always been the stance of the currently selected weapon for me...
Lt.Realness
Oct 16 2004, 11:47 AM
It's quite a nice idea but it'd be unfair in anyways..most marines would spam with turrets or other structures because their build time is lower
Align
Oct 16 2004, 11:51 AM
What? It's not like its going to be cheaper... you dont put turrets because they build fast.
Kester
Oct 16 2004, 01:31 PM
| QUOTE (Iron Maiden @ Oct 6 2004, 12:35 AM) |
Makes sens , would make welders more usefull .
Thumbs up! |
It doesn't make sense though, not with the story. And welders are one of the most undervalued tools in the game. I'm forever asking the comm to drop us welders when he has spare res, even if we don't have HA, getting back up to full amour is incredibly useful.
cookman
Oct 16 2004, 02:50 PM
Yeah, welder is a very underrated, very cheap, and very powerful tool. 3 LAs with lvl 2 armor can survive very long with a welder because of constant full armor. And if one of your RTs has been munched in say, 10 minutes and is down in red zone, then you welder will save you 10 res (that is if only one RT is almsot gone).
The day all marines would get welders in co_ is the day the focus wouldn't be worth 2 points.
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