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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Once_Only
Sorry if my title sounded a bit misleading in some way, but im wondering how you make a light texture say in a roof, NOT stick out of the surface its on, everytiem I place a brush inside a wall, the two textures 'fuse' together, so they appear odd.

see the picture.

I just want to know how you mkae a texture not stick out of a wall, but not look fused at the same time.
NetBent
You don't overlap them. Man some of these questions are getting out of hand.

Build you wall around the lights. Right now they are overlapping.


_____________
|.........................|
|____________ |
|.....|............|.....|
|.....|..Light..|.....|
|__ |______| __|
|.........................|
|____________ |


Something like that. Your just doing two blocks overtop of eachother.
BobTheJanitor
Clip that wall. Just do two clips across it, then select only the center clipped out section and clip that twice again. There you've got your spot to texture. ALWAYS make sure you've got snap to grid set to ON when you're clipping. Otherwise you might end up with clips that don't quite sit on the grid, which will lead to gaps in the map and possible leaks if that's an external wall.
Kester
QUOTE (NetBent @ Oct 5 2004, 05:07 AM)
You don't overlap them. Man some of these questions are getting out of hand.

Really if you don't know simple things like this you should be spending more time on learning how VHE and HL maps work, and less time on making.
Depot
Kester and NetBent, give the guy a break. Bob teh Janitor offered a well-worded solution and was very helpful. I am ignorant about clipping and was glad to see his response.
brute_force
QUOTE (kwikloader @ Oct 5 2004, 05:46 PM)
Kester and NetBent, give the guy a break. Bob teh Janitor offered a well-worded solution and was very helpful. I am ignorant about clipping and was glad to see his response.

Not to sound rude, but this forum is for specific NS mapping questions and problems. As it says in the Mapping Forum description - if you've got Hammer issues (or other non-NS related issues), it's best to go to VERC and ask for help there.
Kester
QUOTE (kwikloader @ Oct 5 2004, 05:46 PM)
Kester and NetBent, give the guy a break. Bob teh Janitor offered a well-worded solution and was very helpful. I am ignorant about clipping and was glad to see his response.

My comment is true though, if he doesn't know how to do things like this he needs to learn... alot
carioca
u dont put a brush in side of another only make some brush aling together to look like one and they will make a wall.
NetBent
I thought I did make a helpful post. I took the time to make a diagram so he can see visually.
Crispy
Even carioca knew that one!

(soz but it had to be said)
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