Red_Wizard
Sep 29 2004, 08:10 AM
If at all possible, I'd like it if someone could make a version of the explosion graphic from X-Com as a replacement for the Resource Nozzle spray
Here's an animated .gif of the animation from X-Com
Verthandi
Sep 29 2004, 04:42 PM
I'm quite sure the resource node emissions only show the first frame of the sprite, so you can only use a single frame from the sequence.
Red_Wizard
Oct 2 2004, 07:29 AM
Hrm, that does put a damper on things...
I guess for the best effect, one of the middle frames where the skull is most visible would be best. :/
Verthandi
Oct 2 2004, 08:05 AM
Do you have a particular preference, or should I pick for you?
l0tus
Oct 2 2004, 04:14 PM
| QUOTE (Verthandi @ Sep 29 2004, 11:42 AM) |
| I'm quite sure the resource node emissions only show the first frame of the sprite, so you can only use a single frame from the sequence. |
indeed, you are correct.
Verthandi
Oct 2 2004, 04:52 PM
| QUOTE (l0tus @ Oct 3 2004, 12:14 AM) |
| QUOTE (Verthandi @ Sep 29 2004, 11:42 AM) | | I'm quite sure the resource node emissions only show the first frame of the sprite, so you can only use a single frame from the sequence. |
indeed, you are correct.
|
Thank you for the confirmation, l0tus, much appreciated.
I took the liberty of choosing which frame to use, and then do a little touching-up (resizing, transparency adjustment, width reduction to remove clipping into resource nozzles, etc.)
Red_Wizard
Oct 3 2004, 06:59 AM

It looks awesome, thanks muchly!
I uploaded a quick screencap of it in use:

Rock on!
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