
I have a spotlight placed here and i was wondering how it calculates the angle of the lights. If I wanted to make a more intense, focused light, would I set the outer (fading) angle to the same as the inner angle, or make the outer angle zero? Also, for the brightness, is the scale comparable to the brightness used in the lights.rad file? Or is it on a different system?
Secondarily, is there a way to bypass the "Both teams must have players to start the game" message? I'd like to get a feel for running distance as marine/alien.