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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Dictator
The textures w/ the blue parts that are supposed to be see-through, how do I make them see through? When I use it, its just black....
Bijiy
func_wall, solid, fx 255.
ShenTraX
or func_illusionary if you want to be able to walk through them.
Ollj
or func_illusionary covered with a clip brush to be unable to walk trough but able to shoot trrough and climb over.
NEO_Phyte
and make sure the texture has { at the start of the name
carioca
how me make a wad to be see trought?
i put the blue 255 and the { brace on begin of the wad name and doesnt work like the other see trought.
Hii
The last color in the palette has to be the blue color iirc.
Kester
afaik the last colour can be any colour you want, it just means which ever colour is the last colour in the palette will be the colour that is removed
carioca
last color what u means? every color? how me see this palete and edit the last color to be the blue? how me make the wad to be see trough?
Kester
Firstly please use the word "texture" instead of "wad" as a wad is a collection of textures and here we're talking about one texture in particular. Secondly what program are you using to make the textures?

Last colour means the end colour in the palette.
carioca
im using paint brush to make my textures i go in game take a screen reshape the screen resize and drag the area of the image and go to wally and drop there in a new name now are a really texture, i only keep in my mind the area divideble by 16 and equal or less than 256 x 256 if are see trough put blue and a brace on begin of the name.

i dont know where found the palete and edit that to have my color the last one.

i really need help i dont know well make this custon textures like the { see trough, at the moment i m waiting some light to say how me make this texture.
Kester
why on earth do you use screenshots of textures, just open the texture wads in wally.

Anyhow to change the last colour in the palette.... pictures are always better than words....

user posted image

then....

user posted image

Hope that helps.
carioca
i did what u say but i think i have some trouble because my last and the 16 have the same color and when i change the 16 to another the grill orifice turn into another color and the last color doesnt afect my texture. what i have to do now?
Kester
Replace all pixels with the index 16 with 255.
carioca
to remix wads i get the texture i wanna be cover with alien make a map with a brush 256*256*256 with the target texture and brush with 1*256*256 with func ilusionary see trough alien texture and take screenshots to make new textures. the image below show this:
carioca
QUOTE (Kester @ Oct 6 2004, 09:47 AM)
Replace all pixels with the index 16 with 255.

i try but this isnt work they paint every blue with the new color change the 16 so i re paint all blue texture with the last palete color and edit a bit the texture and i will see now in game.
carioca
thank you is now working look.
Crispy
tasty!
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