- Give Gorges bonus res from every tick, independent of the divided res pool. Something like 50-100% more res than normal. However, in order to prevent people from using Gorge to save for evolutions, this res bonus would have to be Gorge-specific: more on that below.
- Remove Res for Kill for normal species. Instead, every kill made by anyone on the team gives a small amount of res(not split) to every Gorge. For example, if there's only one gorge, he receives 1 res for every kill his team makes, but if there are 3, they receive 1 res each. If there are no gorges, the res goes to a pool that is given to the first person to gestate to one. This not only encourages permagorges, but gives aliens a choice between few gorges with higher res flow(more kills), or more gorges with less kills. In addition, it helps out large games where aliens can get more kills. Anything you gained from R4K would also have to be Gorge-only.
In order to stop the ability to use this res for other things, namely evolving(the biggest reason Gorges didn't get extra res in 2.0), the following system would be added. As long as you are a Gorge, the game keeps track of any res you are granted as a bonus(be it extra res, or R4K). Gorges would only be able to gestate into a Skulk. As soon as the Gorge dies or gestates, all of its bonus res is removed and placed into a separate, hidden pool. This pool would be given back to him in full as soon as he goes Gorge again. So if someone earns 30 res during his time as a Gorge, a portion of that(let's say 10) came from R4K the Gorge bonus. If that player dies or degestates, 10 res is taken from him, but he keeps the other 20. If he Gorges again, he immediately gets 10 back. This way, the Gorge res would be impossible to use for any evolution, but there is no actual loss of res for people who intend to go Gorge again.