Does anyone know of any issues with either CSG or BC messing up on -wadinclude. I've been trying to compile Altair after having completely redone my computer and it seems to refuse to include the wad file in the bsp. Any suggestions?
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| ----- BEGIN hlcsg ----- Command line: "C:\Program Files\Valve\Hammer Editor\tools\hlcsg.exe"-wadautodetect -hullfile "C:\Program Files\Valve\Steam\SteamApps\paultraylor@earthlink.net\half-life\nsp\nshulls.txt"-wadinclude "C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\Textures\ns_altair.wad"-chart -estimate -lightdata 8000 "C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\ns_altair_v6k" Loading hull definitions from 'C:\Program Files\Valve\Steam\SteamApps\paultraylor@earthlink.net\half-life\nsp\nshulls.txt' Entering C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\ns_altair_v6k.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ on ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 8192000 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ C:\Program Files\Valve\Steam\SteamApps\paultraylor@earthlink.net\half-life\nsp\nshulls.txt ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] [C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\Textures\ns_altair.wad] 198 brushes (totalling 1095 sides) discarded from clipping hulls CreateBrush: (20.48 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (20.22 seconds) Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 0/400 0/25600 ( 0.0%) planes 25564/262144 511280/5242880 ( 9.8%) vertexes 0/65535 0/786420 ( 0.0%) nodes 0/32767 0/786408 ( 0.0%) texinfos 5956/32767 238240/1310680 (18.2%) faces 0/65535 0/1310700 ( 0.0%) clipnodes 0/32767 0/262136 ( 0.0%) leaves 0/8192 0/229376 ( 0.0%) marksurfaces 0/65535 0/131070 ( 0.0%) surfedges 0/512000 0/2048000 ( 0.0%) edges 0/256000 0/1024000 ( 0.0%) texdata [variable] 0/4194304 ( 0.0%) lightdata [variable] 0/8192000 ( 0.0%) visdata [variable] 0/2097152 ( 0.0%) entdata [variable] 0/524288 ( 0.0%) 0 textures referenced === Total BSP file data space used: 749520 bytes === Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\nsp\ns_eclipse.wad - Contains 2 used textures, 1.92 percent of map (61 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\nsp\ns2.wad - Contains 39 used textures, 37.50 percent of map (296 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\nsp\ns.wad - Contains 26 used textures, 25.00 percent of map (578 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\valve\halflife.wad - Contains 14 used textures, 13.46 percent of map (3116 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\valve\liquids.wad - Contains 1 used texture, 0.96 percent of map (32 textures in wad) Using Wadfile: \program files\valve\hammer editor\maps\natural-selection\ns_altair_6\textures\ns_altair.wad - Contains 22 used textures, 21.15 percent of map (35 textures in wad) added 8 additional animating textures. Texture usage is at 3.05 mb (of 4.00 mb MAX) 43.50 seconds elapsed ----- END hlcsg ----- |