Prototype
Aug 23 2004, 04:01 PM
Server: Win32
NS Ver: 3.0 Beta 4
I had a player join my server the other day and was able to crash it. This required that he connect to the server first. I don't know if this was actually a crash, maybe more of a hidden way to restart the server since it would immediately come back up with the normal startup map (co_core).
Once I banned his SteamID and IP address, he couldn't connect and I assumed that was his only way to be able to crash/restart the server.
Does anyone know of any HLServer and/or NS server crashes? If so, is there a way to prevent them (i.e. a metamod plugin that stops the exploit)?
Thanks
gazOzz
Aug 23 2004, 07:17 PM
There is a exploitable bug that crashes dedicated server... And no metamod plugins available for this... Just keep banning the exploiters for now... I guess it will be fixed in b5...
Prototype
Aug 23 2004, 09:05 PM
Well... pleck!
Thanks for the info... I like your avatar btw.
billcat
Aug 23 2004, 10:02 PM
Doesn't this plugin fix this issue?:
http://www.modns.org/forums/index.php?showtopic=659seems like it to me, but then I may be thinking of a different exploit..
Fixes enough other bugs in NS it's a very nice mod.
gazOzz
Aug 24 2004, 07:27 AM
Oh yea... Ive missed that... As far as I know there is only one way to exploit this bug... So try it Prototype; this is your cure I bet...