Obst
Aug 23 2004, 01:51 AM
Hi!
At the moment when you call a muzzleflash on a playermodel via
event 5001
event 5011
or
event 5021
It only calls "muzzleflash1.spr" to be displayed, while the different events should also differ in the sprite used (muzzleflash1.spr; muzzleflash2.spr; muzzleflash3.spr) , not only the attachment it is displayed on.
It would be really nice if this little feature was coded in to widen the possibilities for customizers/modellers.
Thank you.
Black_Mage
Aug 23 2004, 03:30 AM
this may be i&s, but i think i just saw a good idea
That_Annoying_Kid
Aug 27 2004, 08:14 PM
plenty of good ideas live in i & s, it's just a matter of getting enough attention for them.
I think this is a good idea
MarineAnimal
Aug 27 2004, 10:35 PM
Are you saying there can be multiple flashes for each shot? Like, having 2 ontop of eachother for more detail?
<--nub
Zunni
Aug 27 2004, 10:42 PM
Yeah, I'm not 100% sure what you mean, can you clarify?
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