AlmightyNu
Aug 13 2004, 06:54 PM
Simply put, we should give the gorge the ability to eat alien buildings so as to regain res. I mean, how often does someone build a WoL, only to find that later it is utterly useless where it is. Or they misplace an oc. Or any other time where you dont want a building there. (like a marine is hiding in a pipe behind it)
The gorge could walk up to a building and eat it, regaining res when they finish eating. It should take the same amount of time no matter how hurt the building is (to prevent people from getting quick res from a dying tower).
Some problems might include lamers eating important sturctures to get onos faster, so maybe make it so you can only eat your own or something.
I know there are problems with this, but we can probably work them out, and i think this is a useful and logical feature for the game.
PS: I know it had been suggested before, but not quite the same thing, and so long ago i thought i might as well start the thread anew
Madsy
Aug 13 2004, 07:28 PM
I agree. The aliens do need a way to recycle resources.
But it may make problems regarding the alien resource pool.
Al_Kaholic
Aug 13 2004, 09:24 PM
Not too bad a suggestion; they even have a Gorge recycle plugin for AMX that acts similar to what you've suggested (though you probably already knew that

).
But like you suggested, it would have to be restricted to only recycling your own structures, and the resources regained could be half the purchase cost (rounded down for the sake of Resource Towers).
Chods
Aug 13 2004, 11:15 PM
i can imagine a lamer eating a hive to go onos. your main contradiction is that it can be used to clear someone elses WoL but you then go on to say that you can only eat your own structures. but i do agree that there has to be a way to get rid of structures that idiots build on res nodes or when they block an elevator with a stack. if you can improve this idea somehow, then im all for it
RobB
Aug 14 2004, 12:03 AM
alienteam votes on areas to be eatable for a specific gorge?
like thos "time to choose" choose map events on the left side...
allow player x to eat alien
chambers in area y?
1- allow
2- denie
restowers and hives shouldn't be recycleabe, just because they cant be missplaced (and recycling a hive could be voted as surrender option, like selling the marine base)
maybe upgradechambers like dcs... dunno about that.
Iron_Maiden
Aug 14 2004, 12:57 AM
only structure I think it would be "recycleable" is Ocs.
Lone Dc/Mc/Sc give you at least an lvl of upgrades.
Chods
Aug 14 2004, 01:37 AM
| QUOTE (Iron Maiden @ Aug 13 2004, 07:57 PM) |
only structure I think it would be "recycleable" is Ocs.
Lone Dc/Mc/Sc give you at least an lvl of upgrades. |
and if some idiot placed them on a res point?
Iron_Maiden
Aug 14 2004, 01:42 AM
| QUOTE (Chods @ Aug 13 2004, 08:37 PM) |
| QUOTE (Iron Maiden @ Aug 13 2004, 07:57 PM) | only structure I think it would be "recycleable" is Ocs.
Lone Dc/Mc/Sc give you at least an lvl of upgrades. |
and if some idiot placed them on a res point?
|
what about making the game "stupid-proof" and dont make it posible to put other structures in a range of the node?
BlindFate
Aug 14 2004, 02:20 AM
Eh, but what about making a bit of defense close to your RT? (I dont play classic much, but I have seen it done/done it myself a few times.) I tihnk you should have the res node as a nobuild area, that would solve it, right?
Commander_JAG
Aug 14 2004, 03:38 AM
I like the idea. Just make it so hives cant be recycled. and you can only do your own structures. Also make it so you only get half the res you used on the structure back.
Cypher
Aug 14 2004, 04:04 AM
| QUOTE (Iron Maiden @ Aug 13 2004, 08:42 PM) |
| QUOTE (Chods @ Aug 13 2004, 08:37 PM) | | QUOTE (Iron Maiden @ Aug 13 2004, 07:57 PM) | only structure I think it would be "recycleable" is Ocs.
Lone Dc/Mc/Sc give you at least an lvl of upgrades. |
and if some idiot placed them on a res point?
|
what about making the game "stupid-proof" and dont make it posible to put other structures in a range of the node?
|
That already happens, it's impossible to place anything on a node other than an RT.
This has been suggested a billion times, (especially seeing as there's an AMX plugin for it)... It's better to have both teams different in my opinion.
And, anyone who builds a WoL that eventually becomes useless deserves to have no res...
Which just about goes for every WoL, which just proves that anyone who wastes all the res to build a WoL is an idiot...
Cartman2b1
Aug 14 2004, 05:02 AM
It's a good idea.
Just make sure it doesnt let other gorges eat your own strcutures, or you'll get lamers eating up YOUR structures and going onos or something.
RobB
Aug 14 2004, 06:23 AM
| QUOTE (Cypher- @ Aug 14 2004, 06:04 AM) |
And, anyone who builds a WoL that eventually becomes useless deserves to have no res...
Which just about goes for every WoL, which just proves that anyone who wastes all the res to build a WoL is an idiot... |
besides that, that there can be no WoL except CC laming and Turret Farms - this is still not Space Bonanza.
camel_fetus
Aug 14 2004, 06:54 AM
i think maybe if you want to recycle a chamber, then the team should vote on it and the original builder would get the res back. that way you can clear out unnecesary chambers blocking areas, etc, and you dont have lamers going around eating up useful ones.
Cypher
Aug 14 2004, 01:58 PM
wow... a vote every few seconds surely isnt annoying at all
structure limit in areas shouldnt even be a problem in the first place either... And if some lamer is going around building OC everywhere, you should be glad he isnt onosing and jumping in pits
AlmightyNu
Aug 14 2004, 06:52 PM
Non-lamers can build structures which turn out to be useless as well. How about you build 3 ocs and 2 dcs to cover a choke point, only to find that 2 minutes later, a teammate had done the same thing further up the path. Surely your wasted res could go to better use, so... munch munch munch
ahho
Aug 14 2004, 07:49 PM
you would only be able to eat your own structure except hive, bnecause that is not fair for the team even you build it and it would be cheap that you recycle it before a hive dies
so only your own towers
c0ke
Aug 14 2004, 07:56 PM
theres a plugin available, already..
u can type /rec , then u have to aggree/disaggree if u really want to recycle that structure, and it gets recycled. its almost the same as u say.
and implementing it would b nice
relsan
Sep 10 2004, 11:15 PM
This is a grreat idea and I wouldn't change one thing about it. I hope they implement it.
Bahamut
Sep 11 2004, 05:44 AM
my two cents? The aliens survive through evolution. The marines through technology. Let the marines be the ones that pack up and move, let the aliens be the ones that depend upon keeping certain ground once something is placed there.
Keep the two teams different. We've survived without recycling for years, why implement it when it's unneeded and would only serve to make marines and aliens both more similar.
relsan
Sep 11 2004, 02:00 PM
| QUOTE (Bahamut @ Sep 11 2004, 05:44 AM) |
my two cents? The aliens survive through evolution. The marines through technology. Let the marines be the ones that pack up and move, let the aliens be the ones that depend upon keeping certain ground once something is placed there.
Keep the two teams different. We've survived without recycling for years, why implement it when it's unneeded and would only serve to make marines and aliens both more similar. |
That's a similarity I wouldn't mind having because it would make gorges easier to use. It would promote more gorge use, and aliens might even start playing the game like they are supposed to and contribute to dropping more resource towers now that they know they can take back more res from useless structures that aren't on the battle path.
The marine and alien teams would still be completely different. The marines will always be long range specialists, and the aliens will always be melee. I don't see this nuance as something that would make aliens seem like carbon copies of the marines; hardly.
It will make the aliens more powerful however. So the question is if it would cause an imbalance. I don't think so since marines have a similar ability already.
Bahamut
Sep 11 2004, 05:40 PM
meh. Aliens are forced into three locations on the map they have to defend while getting rid of the attackers, since they're evolution based that's their fate. Marines are pick up and move out, freedom to pack up shop and go anywhere.
I like that difference, I'd rather see it stay =)
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