BAshh
Jul 29 2004, 11:55 PM
Yeah, its not for ns sorry, but i wanted crits anyway.

Modelled in MS3d
Rendered in Max
Poly Count: 2747
CMF_Fatal
Jul 30 2004, 12:02 AM
yep, looks like a usp. very cs ish, which isnt a bad thing :o would look good with a center screen Ingame view.
BAshh
Jul 30 2004, 12:09 AM
its for a mod called operation desert storm. i dont see how it's cs-ish. excuse us for using one common weapon ¬_¬
Chrono
Jul 30 2004, 12:17 AM
seems like a few smoothing errors here and there and a missing face under the slide but other then that quite possibly your best model yet bashh
BAshh
Jul 30 2004, 12:26 AM
| QUOTE (Chrono @ Jul 29 2004, 07:17 PM) |
| seems like a few smoothing errors here and there and a missing face under the slide but other then that quite possibly your best model yet bashh |
ty, yes faces missing, i havnet put em in yet, no smoothing errors, max just made it appear so dont know why lol... but again thank you
frostymoose
Jul 30 2004, 01:26 AM
looks good. polycount seems a high, though
Invader_Scoot
Jul 30 2004, 01:34 AM
Yeah that poly count is kinda high, and when you factor in the hands as well you're really getting a lot of polies. But it is for HL2 (it is right?) so I guess it doesn't matter.
BAshh
Jul 30 2004, 01:44 AM
yes its for hl2. it has quite a bit of detail... but also quite a bit of wasted polys. But it doesnt matter as much seeing as it's for hl2
rabbity
Jul 30 2004, 04:19 AM
there's quite some inaccuracies on the gun on a whole, maybe if you send me the model i can point out some stuff
BAshh
Jul 30 2004, 04:39 AM
only innacuraccies i know of are in the ejection port, it's too far back (on purpose, i think it looks better) and it's not done correctly; and the sights, the front doesnt really look like that, and the rear is close but isnt right. everything else is near spot on, i know because i have a 1:1 replica of a usp, modelled off of a side pic, many refpics, and that.
oh and the front of the gun isnt nearly as perfect as it could be, but it wont be seen ingame
Evil_Ice
Jul 30 2004, 05:31 AM
Bashh is teh lose! You shood just giff up on live looser!!!
Looks awesome Bashh
so you too have joined the ranks of modelers that I must complain about in the HL2:ODS forums? tsk tsk... was hoping the day wouldn't come where I had to find fault in your works Bashh... you could have been like a son to me... oh wait never mind its just all this caffeine I got hopped on to do 108 NS models for that TC pack...
BAshh
Jul 30 2004, 05:36 AM
| QUOTE (Evil_Ice @ Jul 30 2004, 12:31 AM) |
Bashh is teh lose! You shood just giff up on live looser!!!
Looks awesome Bashh so you too have joined the ranks of modelers that I must complain about in the HL2:ODS forums? tsk tsk... was hoping the day wouldn't come where I had to find fault in your works Bashh... you could have been like a son to me... oh wait never mind its just all this caffeine I got hopped on to do 108 NS models for that TC pack... |
ods is #4 in the moddb, i believe.
besides their models arent that bad icey
rabbity
Jul 30 2004, 07:39 AM
the back part of the slide where the hammer is kinda wrong, and shouldnt there be this rectangular indentation when the LAM fits?
BAshh
Jul 30 2004, 01:38 PM
| QUOTE (rabbity @ Jul 30 2004, 02:39 AM) |
| the back part of the slide where the hammer is kinda wrong, and shouldnt there be this rectangular indentation when the LAM fits? |
already planned on the indentation to be skinned on, you wont be able to tell ingame.
the back where the slide meets the hammer looks pretty spot on to me, besides the slide in mine being a bit taller then it should be (dono how that happened, but oh well)
rabbity
Jul 30 2004, 02:11 PM
from the USP pics i found online, they looked very different
http://www.fjvollmer.com/ROB-1/24/MVC-006F.JPG
BAshh
Jul 30 2004, 02:23 PM
*shrug* all i had to go by was what i had found, and my replica, which is supposed to be an exact replica, what can i say?
Evil_Ice
Jul 30 2004, 03:04 PM
nothing bashh nothing! you cannot say anything because u is teh looose!
even though it is a nice model, and I WILL have to be "bashing" your models, no pun intended, in their forums, which you haven't posted in yet...
BAshh
Jul 30 2004, 03:05 PM
| QUOTE (Evil_Ice @ Jul 30 2004, 10:04 AM) |
nothing bashh nothing! you cannot say anything because u is teh looose!
even though it is a nice model, and I WILL have to be "bashing" your models, no pun intended, in their forums, which you haven't posted in yet... |
yeah i know its hard for people to say bashing with my name being bashh.
AND NO YOU ARE TEH LEWSE
my model is leet
Evil_Ice
Jul 30 2004, 03:07 PM
| QUOTE (BAshh @ Jul 30 2004, 10:05 AM) |
| QUOTE (Evil_Ice @ Jul 30 2004, 10:04 AM) | nothing bashh nothing! you cannot say anything because u is teh looose!
even though it is a nice model, and I WILL have to be "bashing" your models, no pun intended, in their forums, which you haven't posted in yet... |
yeah i know its hard for people to say bashing with my name being bashh.
AND NO YOU ARE TEH LEWSE
my model is leet
|
you're words of motivation and inspiring move me
quickly bashh, I must steal you... contact me some way for you will be stoleneded!
OrganoX
Jul 30 2004, 03:18 PM
BAshh:
Very nicely done. Keep it going and you shall be the winner
Drfuzzy
Jul 30 2004, 08:04 PM
Nice model but it should be in artwork as this thread contains nothing of customizing ns :o
BAshh
Jul 30 2004, 09:14 PM
| QUOTE (DR_FUZZY @ Jul 30 2004, 03:04 PM) |
| Nice model but it should be in artwork as this thread contains nothing of customizing ns :o |
sorry but its a model, so i posted in har... um.. i can convert to ns once done if anyone wants it ^__^
Chrono
Jul 30 2004, 10:15 PM
i dont think 3d models for games should go in artwork honestly how many modelers do you know that go and check the artwork forum?
BAshh
Jul 30 2004, 10:22 PM
that was going to be my second argument
StarStarGrizzly
Jul 30 2004, 10:29 PM
| QUOTE (BAshh @ Jul 30 2004, 04:14 PM) |
| i can convert to ns once done if anyone wants it ^__^ |
Do you have to ask
BAshh
Jul 30 2004, 10:51 PM
| QUOTE (**Grizzly @ Jul 30 2004, 05:29 PM) |
| QUOTE (BAshh @ Jul 30 2004, 04:14 PM) | | i can convert to ns once done if anyone wants it ^__^ |
Do you have to ask |
O-o
you really want a model this poly-wasting-icious as your hg??
Gipper
Jul 30 2004, 11:09 PM
nice nice bashh like i said on the ODS forums and on AIM
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