Maus
Jul 29 2004, 11:27 PM
A goodly morrow, one and all. Here be something I was initially concocting for ut2k4 but figured the polycount would probably end up low enough for a HL mod. If I finish and skin this chappie somebody else will have to do the animating if they are willing.
~1300polys so far, likely to climb towards 2000-2500 as details are added, then sink back down to around 1700 during optimisation.
Perdition
Jul 29 2004, 11:34 PM
Woah! What the hell am I looking at here? I like the general shape of the weapon, but im a bit confused about it.
Is that a gigantic banana clip you've got going on there, or is it a bullpup style rifle? I hope it's got a giant banana clip...that'd make it soo cool.
DragonMech
Jul 29 2004, 11:36 PM
Interesting. Got concept art?
Chrono
Jul 29 2004, 11:39 PM
welcome back maus
i like it but low detail when you get the details on it post new render
Maus
Jul 29 2004, 11:40 PM
It's a bullpup. That "banana clip thing" is my trademark pointless sticky-out bit.
No concept art - I designed as I went along, though it's inspired in equal parts by an old ut2k3 player model concept (she was holding a gun) and the Halo AR.
Liku
Jul 29 2004, 11:41 PM
Once you're out of Ammo, you could use that clip as a boomerang! Awesome work.
Drfuzzy
Jul 29 2004, 11:42 PM
Hmm maus you know any good tutorials that could show me some ut2k4 modeling? I know half-life, just wanted to try another game for once :|
MrSocks
Jul 30 2004, 12:56 AM
sooo.. the magazine is at the back of the gun, and that giant curvy thingy is just a handle?
Shazbot
Jul 30 2004, 01:22 AM
| QUOTE (MrSocks @ Jul 29 2004, 07:56 PM) |
| sooo.. the magazine is at the back of the gun, and that giant curvy thingy is just a handle? |
Although maus said it was a pointless signature... it looks more like a giant hand guard or something
frostymoose
Jul 30 2004, 01:23 AM
| QUOTE (DR_FUZZY @ Jul 29 2004, 05:42 PM) |
| Hmm maus you know any good tutorials that could show me some ut2k4 modeling? I know half-life, just wanted to try another game for once :| |
a model is a model is a model...
about this gun, I can't figure out how it's so many polys.
Drfuzzy
Jul 30 2004, 02:06 AM
| QUOTE (frostymoose @ Jul 29 2004, 08:23 PM) |
| QUOTE (DR_FUZZY @ Jul 29 2004, 05:42 PM) | | Hmm maus you know any good tutorials that could show me some ut2k4 modeling? I know half-life, just wanted to try another game for once :| |
a model is a model is a model...
about this gun, I can't figure out how it's so many polys.
|
no **** shirlock

, theres diffrent factors involved, like how skins are handled, how it animates (bones/nobones) if it requires diffrent ref files, lots of things can be diffrent.
funbags
Jul 30 2004, 02:26 AM
omg welcome back maus
Kitki
Jul 30 2004, 02:32 AM
Looks cool, but that "banana" seems a tad long to me
Delarosa
Jul 30 2004, 03:41 AM
very glad you got around to doing this on maus... been waiting to either see the concept again, or to have someone model it...
Maus
Jul 30 2004, 07:47 AM
| QUOTE (frostymoose @ Jul 30 2004, 02:23 AM) |
| about this gun, I can't figure out how it's so many polys. |
It's been almost a year since I did anything low-poly, so I'm somewhat out of practice. As I said, there is optimisation to come, which would knock it down a bunch. The clip and "banana thing" alone come up to 500 polys at the mo.
@ kitki - then you're going to hate the final version, as it'll be even longer ^^ - it's going to loop round to the base of the handle.
Oh well, nobody ever appreciates true genius - I remember everyone being all "wth" with the shield on the Project X lmg
Bijiy
Jul 30 2004, 08:28 AM
Interesting design, nice model. Good luck with it.
TheUdderOne
Jul 30 2004, 01:36 PM
Ya, but ne chance of a better render? It looks like sum1 flashbanged a few yards away.
cortex
Jul 30 2004, 01:44 PM
looks a bit too square for my liking but nice job good luck with it anyways
BigBull
Jul 30 2004, 03:16 PM
wow its Maus.
Looks original.
Just like your restower i still love
OrganoX
Jul 30 2004, 03:22 PM
| QUOTE (Liku @ Jul 30 2004, 01:41 AM) |
| Once you're out of Ammo, you could use that clip as a boomerang! Awesome work. |
haha!
*laugh*
Sixsixone
Jul 30 2004, 04:44 PM
Thats a very nice model! I love the render, I think that model will turn out great.
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